Operation Flashpoint: Cold War Crisis Patch 2

This is the patch for European Version of Operation Flashpoint: Cold War Crisis.

This patch is only required for updating the European v...

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This is the patch for European Version of Operation Flashpoint: Cold War Crisis.

This patch is only required for updating the European version of the game before installing patch 1.30, if you have the american version, use the patch 1.30 instead (Update 3).

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Download 'ofpatch_upgrade_1_20.zip' (38.27MB)

Readme
*** OPERATION FLASHPOINT ULTIMATE UPGRADE 2 README ***

13th September 2001

REQUIRED: FULL AND ORIGINAL VERSION OF OPERATION FLASHPOINT.

HOW TO INSTALL:
Run the attached exe and it will automatically install the following files:

NEW FEATURES

* Steering wheel Force Feedback.
* iFeel mouse force feedback support.
* Joystick axis configuration.
* Joystick support.
* Pixel shader (1.0) used during night rendering.
* AT3 (BMP missile) is guided manually (when not locked).
* Configuration for zoom on right mouse button
* Rifle recoil to force feedback effect conversion
* Multiplayer mission wizard
* Dedicated server support
* Dedicated server command #shutdown
* Dedicated server command #reassign
* MP, Anticheat: Config integrity verification.
* MP, Anticheat: Exe integrity verification.
* Additional program parameters - port=... - password=...

IMPROVEMENTS
* Damper effects on car wheels is stronger and better visible.
* Improved: Squad verification is processes on background and no longer causes
server to wait.
* Server display design
* Context.bin contains more info about process memory.
* Tank climbing on very steep hills (45-60%)
* User actions enabled also for AI units
* Squad validation on server is now processed asynchronously
* Turret response to aiming quicker.
* MGun recoil effect was too strong, it was weakened.
* Temporary directory on server in now Tmp<port> instead of Tmp
* Multiplayer session description
* MP code

CODE FIXES
* Fixed: Lens-flares are no longer colored in night vision.
* Fixed: Night vision with HW T&L has no longer colored areas near light.
* Fixed: Bad state of main menu (no background cutscene). Happens after
disconnect from multiplayer game started with command "-connect" or -host.
* Fixed: AI not attacking on weapon-less targets.
* Fixed: Crew leg position after mounting vehicl on the hillside.
* Fixed: M2 static gun was visible on tank rada.
* Fixed: fire weapon effects in multiplayer
* Fixed: Discrepancy between conditions for getting in and automatical eject.
* Fixed: Landing autopilot now work for all planes both on Everon and Malden.
* Fixed: Random crash caused occasinally by helicopter flying in formation.
* Fixed: occasional random crash after unit destroyed.
* Fixed: Night landscape lighting (terrain was black sometimes even directly
undeer lamppost).
* Fixed: Unit repeats ask for support
* Fixed: Boat gunner zoom is now limited.
* Fixed: Apache Hellfires disappers from pylons after release.
* Fixed: Texture mapping on flags (about 1/8 of texture was skipped).
* Fixed: Incorrect texture source (like JPG file not loaded) crashes.
* Fixed: drag & drop empty item in listbox disabled
* Fixed: Right mouse buttom always zoomed regardless of the controls
customization.
* Fixed: Initial state of ammunition was bad on gunner's computer
* Fixed: bug in function "removeAction"
* Fixed: score does not work if squad id entered
* Multiplayer - Fixed: Ammo reload by gunner in MP (sabot / heat switching)
* Multiplayer - Fixed: changes of weapons in briefing are sent over network in
MP

Official AddOn Weapon

* AH64 "Apache"
* HMMWV
* Ch47-D "Chinook"

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Bohemia Interactive


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Registered 2nd May 2003

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