Everything has been made by me. Im a great STAR WARS fan so i wanted to continue my first TIE Pack (June 2005). You are free to use anything of this addon if you wish, but please mention ( KaRRiLioN (scripts) ) in your readme what your source was.
ooooo o ooooo oooo oooo ooooo o o ooooo o o o o o o o o o o o o o o oooo oooo oooo o oo o o o o o o o o o o o o o o o ooooo o o o ooooo o o ooooo STAR WARS TIE PACK VOLUME II by Acacyn (c) (September 2005) for Operation Flashpoint (V.: 1.91) INSTALLATION: _____________ _____________ Unzip the aca_tief.pbo and put it into your OFP folder: Operation Flashpoint\res\Addons\aca_tief.pbo If you already have the TIE Pack Volume I, than just replace it with the new file. Sources: _____________ _____________ The most textures are from -= Jedi Outcast - Jedi Academy =- , but they have been changed and adapted to the addons by me. Following scripts are originally by KaRRiLioN (BIS forums), but have been edited by me too: EngineStop.sqs , init.sqs , repulsorlift.sqs , Repulsors.sqs , repulsorstop.sqs , RotateLeft.sqs , RotateRight.sqs , turbo.sqs , EngineStart.sqs , AutoTakeoff.sqs , AutoLand.sqs Credits: ____________ ____________ Everything has been made by me. Im a great STAR WARS fan so i wanted to continue my first TIE Pack (June 2005). You are free to use anything of this addon if you wish, but please mention ( KaRRiLioN (scripts) ) in your readme what your source was. SPECIAL THANKS TO: KaRRiLioN (Bis Forums) and the real top bloke Cell7 {who has alltimes a little bit time to show me some script clues! :O) } Acacyn [email protected] Variations: _____________ _____________ All TIE (Twin Ion Engines) variations are originally concepts, except the TIE Assassin => thats my own invention. Its a mix of a regular TIE Fighter and the Eta-2 Actis Starfighter known from Star Wars Episode III: Revenge of the Sith. Content (Old/Updated TIE`s): ____________________ ____________________ I I I-o-I I I TIE Fighter: ____________________ -twin-lasercannon (count: 2000) -70 % of the TIE has been remodelled -new config,-> better handling / \ --o-- \ / TIE Interceptor: ________________________ -dual twin-lasercannon (count: 3000) -40 % of the TIE has been remodelled -new config,-> better handling / \ -O-,O- \ / TIE Bomber: ____________________ -twin-lasercannon (count: 1000) -proton bomb (count: 2) -missiles (count: 12) / \ --O-- \ / TIE Advanced: _____________________ -dual twin-lasercannon (count: 3000) -concussion missile (count: 2) - 5% of the TIE has been remodelled -new config,-> better handling \/ I O / \ /\ /\ TIE Defender: _____________________ -dual twin-lasercannons (count: 3000) -ion cannon (count: 30) -concussion missile (count: 2) Content (NEW TIE`s): ____________________ ____________________ ,--:O:--, TIE Assassin: ____________________ -dual twin-lasercannon (count: 4000) -concussion missile (count: 2) -movable Wings / O\ -O-,O- \ / TIE Heavy Bomber: ____________________ -twin-lasercannon (count: 1000) -proton bomb (count: 2) -missiles (count: 12) /O O\ -O-,O-,O- \ / TIE Interdictor: ____________________ -twin-lasercannon (count: 1000) -proton bomb (count: 8) -missiles (count: 48) /-O-\ TIE Droid: ____________________ -twin-lasercannon (count: 2000) /-COD-\ TIE Scimitar: ____________________ -twin-lasercannon (count: 2000) -conussion missile (count: 12) \ / O / \ TIE Raptor: __________________ -dual twin-lasergun (count: 1000) \ / O / \ TIE Raptor Droid: __________________ -dual twin-lasergun (count: 1000) O-I-O TIE Experimental: __________________ -lasergun (count: 5000) Overview: TIE units: ____________________ ____________________ Resistance\Galactic Empire - Starships\... TIE Advanced TIE Advanced-AI TIE Assassin TIE Assassin-AI TIE Bomber TIE Bomber-AI TIE Defender TIE Defender-AI TIE Droid TIE Droid-AI TIE Experimental TIE Experimental-AI TIE Fighter TIE Fighter-AI TIE Heavy Bomber TIE Interceptor TIE Interceptor-AI TIE Interdictor TIE Raptor TIE Raptor-AI TIE Raptor Droid TIE Raptor Droid-AI TIE Scimitar TIE Scimitar-AI -AI --> This models are just recommended to be used by the game AI --> Dont let the AI play TIE`s without the add "-AI" (except Heavy Bomber and Interdictor)
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