PUBG's new map, "Sanhok" is coming June 22nd, along with some major UI changes!
June 22nd is when our favourite new byte sized map drops to Playerunknown's Battlegrounds, and the PUBG Corp have released this beautiful trailer for it, in case you've not yet seen it on Twitch, YouTube, GameFront or anywhere else!
What else is new?!
Well, alongside Sanhok, a major update is dropping which does quite a lot. Read on to learn more, or Check out the gallery at the end of this post for a tl;dr
Map selection is dead, long live map playlists!
Look, you can argue the semantics of it all day, but the fact of the matter is that PUBG Corp have removed map selection and replaced it with map playlists.
The long and short of this is simple. You can no longer just ignore Miramar and pretend that it isn't a thing, like I have been doing for the last few weeks.
The new map playlists feature limits you to "Classic BR" which features Erangel and Miramar, and "Mini BR" which, for now, is Sanhok. I envision that this "Mini BR" mode will also feature the upcoming Winter Map (which I neglected to cover. Tut tut.)
Major UI Improvements
It looks like the UI has had quite a significant overhall, with buttons now being rounded rather than square, and everything just feeling a bit more polished. They've even cleaned up the error message splash.
This one's hard to describe with words, so head on over to the Gallery at the bottom of this post for more on this.
Not as shady as it may seem my friends, this simply is where PUBG Corp is now advertising it's invitationals. It's actually quite clever and not as horrible as you'd think.
There are simply banners on the back of the plane, the default parachute skin, and various banners around the world. I think it'll actually liven up the place.
SCAR-L? Not on Sanhok!
As a part of PUBG Corps initiative to bring a splash of the unique to each of their three maps, they have removed the SCAR-L from Sanhok and replaced it with the new QBZ95 Assault Rifle
After a few games playtesting, this weapon feels incredibly powerful and the design and use reminds me a lot of the Groza. I can already hear the shouts of "OP, OP!" from the rooftops. Time will tell if it gets nerfed or not.
Solid Blue Zone
This one feels like it's straight out of Fortnite, but it's nonetheless a welcome change.
On the map, and Mini Map the Blue Zone now appears solid rather than a simple line, and it just again makes everything feel a bit more "finished".
New loading screens
Gone are the days of staring at the Playerunknown's Battlegrounds logo and wondering if, once again, your game has crashed. Now the loading screens have handy tips and tricks, as well as a lovely splash image. Though maybe this goes some way to explaining why the update is nearly 14GB in size.
Overall this is, I feel, a welcome update. I've only touched upon the parts of the update which really stood out to me as immediately noticeable changes to the game and gameplay. There are a multitude of other changes listed over at the patch notes on steam.
Check those out here, get informed and let me know in the comments below if you think I missed anything super important!
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