It's been a year since Portal has been released and while there have been many levels and map packs created, the lore has remained largely untouched. There have been countless retellings of Gordan's alternative adventures, Barney and Professor Kleiner even. It was beginning to seem that maybe the game's both critical and commercial acclaim had rocketed the Portal canon into an elevated, sacred plane. Something no one would dare try to interpret in their own wayâ€”until now. Portal: Prelude is the brainchild of French native Nicolas Grevet. Unhappy with the prospect of just releasing another map pack, Nicolas crafted a story around 19 test chambers set in the pre-GlaDOS days of Aperture Science. Put together in a span of only nine months, coupled with a rarely seen (from a mod, at least) shock-and-awe style of unveiling, Portal: Prelude has caught the attention of many peopleâ€”for good reason. It is a fine example of the kind of quality tightly focused development with little to no resources can bring about. The product delivers a genuine, challenging experience that doesn't try and overextend itself.To see the news in full, click Here
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