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player model for personal use or release :>make model mesh>make model head mesh>make skin>change the entity /def file and rename to your model name>tweak models/weapons/ meshes to match what the arms on the full model look like, and make a skin to match, rename meshes and set in the entity /def file and the same for the skinyou will probaly need anosoft tool to make lipsync vismes for custom voice taunts and pain sounds set in the entity /def file
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