q4aerowalk_final.zip —
A map made for Quake that has been ported twice, once on Quake II and now its made its way to Quake 4.
Instructions: ****************************************************** Unzip and put HUB3AWQ4.pk4 in Quake4/Q4base folder. Map will be selectable with dm and tourney. ****************************************************** ****************************************************** TITLE : Aerowalk FILENAME : HUB3AWQ4.zip AUTHOR : The Preacher, Hubster (remade by RKTzZz) DATE : Nov 30,2005 GAMW TYPES : Tourney, dm EMAIL ADDRESS : [email protected] ZIPFILE CONTENTS : HUB3AWQ4.pk4, HUB3AWQ4.txt ****************************************************** A bit of history: ****************************************************** Aerowalk was originally made by the Preacher, for Quake. A Quake II version was released, by which time, Aerowalk had become a very popular duel level. Full credits for design and ownership go to Preacher. Well done for making one of the best custom levels of all time! ****************************************************** Notes: ****************************************************** The brushes of this map are a direct port from Hubsters q3 version. Textures, particle fx, lights, visportals etc. were done by me. This version by me started as just a "fun" project for myself, but as I came closer to completion i realized that the feel and gameplay of the map worked great (or way better than I expected) for Quake 4. Together with the fun factor and the absolute genious of the map (plus the lack of good maps atm) i realized i had to release this to the public! This map is for the community!!! I am in no way trying to take credit for the design of this map!! I only hope people will appreciate and enjoy this map for what it is, and therefor strengthen the community! ****************************************************** Construction: ****************************************************** SPAWNS :6 wEAPONs :Railgun, Rocket Launcher, Lightning Gun, Grenade Launcher, Shotgun. PROGRAMS USED :Q4 Editor, FXEditor, Adobe Photoshop 9.0, gtk radiant, Q3toD3GUI, q3map2.exe. BUILD TIME :approx 1 month KNOWN BUGS :Grenades don't go through rail/yellow armor teleport properly! The reason for this is a bit complicated, so im not going to explain. But after alot of consideration, I feel this won't affect gameplay much at all! ****************************************************** CREDITS and SPECIAL THANX: ****************************************************** [Quote]Hubster PREACHER: for building a map like this. It's a true piece of genious! : (I couldn't agree more!) [Quote]Hubster BANJO : for all his help. Item placements. Once again we have forged our : strengths to deliver what we feel is another solid release. HUBSTER: I give full credit, for your dedication and truely bringing this map to life! Special thanx go out to a few buddies: ::Badfish::, [xeno]Justin, RuNNeR, Richard "Son of Sam 2 " Potter Thank you all for your inspiration and help! ******************************************************
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