Clean and Simple is a rather large map geared towards TDM gameplay. Perfect for a 4on4 match.
Item Placement: 1 RA, 2 YA, 1 MH, 2 RL, 1 RG, 1 LG, 1 HB, 1 NG, 2 SG
Release date: 04/01/2006 ================================================================ Title : Clean and Simple Filename : geit4dm1.pk4/geit4dm1.zip Author : Geit Email Address : geit[!AT!]sletje.com Home Page : http://goat.gamepoint.net/ Description : Clean and Simple is a rather large map geared towards TDM gameplay. Perfect for a 4on4 match. Item Placement : 1 RA, 2 YA, 1 MH, 2 RL, 1 RG, 1 LG, 1 HB, 1 NG, 2 SG Other 3D maps by Author : Quake I: Old QKC outpost (Qkcout.zip/Qkcout.bsp) GEIT's Arena (Garena.zip/Garena.bsp) Doomed Arena (da.zip/da.bsp) Nails up your ass (Nails.zip/Nails.bsp) QKC Outpost (Qkcop.zip/Qkcop.bsp) Geitdm1 (Geitdm1.zip/Geitdm1.bsp) Geitdm2 (Geitdm2a.zip/Geitdm2a.bsp) Geitdm3 (Geitdm3.zip/Geitdm3.bsp) Geitdm4 (Geitdm4.zip/Geitdm4.bsp) Quake II: Abandoned Warehouse (Aban.zip/Aban.bsp) Geitdm5 (Geitdm5.zip/Geitdm5.bsp) Geitdm6 (Geitdm6.zip/Geitdm6.bsp) Geitdm7 (Geitdm7.zip/Geitdm7.bsp) Halflife: Geitdm8 (Geitdm8.zip/Geitdm8.bsp) Geitdm9 (Geitdm9.zip/Geitdm9.bsp) Geitdm10 (Geitdm10.zip/Geitdm10.bsp) On the Rooftops (Rooftops.zip/Rooftops.bsp) Overnight (overnight.zip/overnight.bsp) Quake III: I'd rather have a Pitchfork in my Brain (ra3raw1) Spleen (ra3raw2) Slingshot (Geit3dm1) It's blue and it smells funny (Geit3dm2) And when death descends... (Geit3dm3) Simplicity (Geit3dm4) Castle CTF (Geit3ctf1/actf30) Alien World (Geit3dm5) Midnight Keep (ctctf2) Furious (ctctf3/actf37) Black Shining Leather (geit3dm6) Des Hertogens Hove (geit3ctf2/actf39/q3wcp22) The Olden Domain (geit3dm7/ospdm11) Industrial Skin and Bone (geit4dm8) Thanks to : ID - For the Doom3 engine Raven - For bringing us Quake4 Additional thanks : The people at Q3W/Q4w and XSReality for their feedback (people who gave me feedback and support) Credits : All Textures used stock Raven textures ================================================================ * Play Information * Game : Quake 4 Gametype : Quake 4 TDM/FFA * Construction * Base : New level from scratch Editor(s) used : Q4 Built-in Editor Other Tools : Adobe Photoshop CS2 9.0 Known Bugs : none Brushcount : 4607 Entitycount : 313 Lightcount : 87 If you liked it mail me If you hated it tell me how to maker a better one * How to use this level * Unzip geit4dm1.pk4 into your baseq4\ directory If you wish to view this map type the following in your quake3 console: "spawnserver geit4dm1" * Where to get this map * If you are reading this I presume you already have this map or are about to download it.. But anyway.. You can get this map at the following adress: http://goat.gamepoint.net/ * Copyright / Permissions * - Authors may NOT change this level or use it as a base for their own levels. - This map may be distributed in anyway you like, provided you include this .txt files UNMODIFIED and distribute it without any sort of costs.. - CD-ROM publishers and other commercial people need my written permission before they can distribute this level. - All costum textures, sounds and mapobjects in this map remain property of their respective owners
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