Deathmatch level for quake 4. Bot support included. Powerups are placed throughout the map but there's not too many which is of course a good thing ;)
date: December 28 2005 Quake 4 MP ==================================================== title: Shadow Fall file: q4gwdm1.pk4 author: gw email address: firstname.lastname@example.org description: MP level for Quake 4 Game Types: Deathmatch ==================================================== I included the aas file with it so you can play with bots. added lightdetaillevel to Change open up the console and type r_lightdetaillevel 1 through 9 higher the number the more lights will be turned on. ==================================================== construction Base New level from scratch editor: Quake 4 Radiant 1.1 Build machine Athlon 64 X2 4400+ 2.00 Gb of Ram Geforce 7800GTX build time: about two months known bugs: none known ==================================================== Special thanks to hex at www.mhgaming.com for beta testing everyone at www.doom3world.org ==================================================== Installation: Extract the .pk4 file into the q4base folder of your Quake 4 game folder. ==================================================== Distribution / Copyright / Permissions Copyright (c) 2005, gw, email@example.com All rights reserved. This level may be electronically distributed only at NO CHARGE to the recipient in its current state, MUST include this .txt file, and may NOT be modified IN ANY WAY. UNDER NO CIRCUMSTANCES IS THIS LEVEL TO BE DISTRIBUTED ON CD-ROM WITHOUT PRIOR WRITTEN PERMISSION. ==================================================== Quake 4 is a registered trademark of id Software/Raven software, Inc.
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