This map is being designed for the fragarcade 1v1 mapping competition. This looks similar to his previous maps.
'to do' list:
-Lower ambient lighting, to create more contrast/less 'washed-out' feel -Fix some texturing issues in the main arena -Possibly expand the RA area -Possibly expand the YA room -Possibly replace stairs beneath PG with jpad or tp -Possibly expand the lava in main atrium to make it more of a hazard
Storm4dm2 BETA - Hell Hole (temporary name?) by: Justin 'StormShadow' Ingels - email@example.com This map is being designed for the fragarcade 1v1 mapping competition please do not distribute this map without an unedited version of this readme file You can email me feedback at the above address, or post a comment on www.fragarcade.com forums Known issues: Grenades go thru lower RA tp then bound BACKWARDS - this is something id/raven will have to fix a few various lighting and texturing bugs here and there.
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