czm's original q3 cfg but modified for q4, with some features. Timing-Config that measures the time through activation of Triggers that are needed for the canceling of weapons or Mapitems
Release date: October 25, 2005 ================================================================ Filename : timer Author : genx Email Address : firstname.lastname@example.org Home Page : http://www.vadr1gar.com Description : czm's original q3 cfg but modified for q4, with some features Thanks to : czm - for q3 timer cfg, made this possible ================================================================ * Installation * simply put the entire "timer" folder in your q4base folder ================================================================ * Execution * "exec timer/vq4timer.cfg" in console ================================================================ * How to use * When you pick up the following items (Ra,Ya,MH) (Quad,regeneration,Invisibility) (RG,LG,RL) you can time them by -pushing a trigger- and entering the seconds in which you picked up the item. Triggers are Ra = Keypad + YA = Keypad - MH = keypad * Quad = PGDN INVIS = END DELETE = REGEN RL = PGUP LG = HOME RG = INS kp_enter allows you to re-say the last item that you timed. kp_del shows and keeps QUAD time's only so you dont lose it when u time other items kp_numlock will increment the last item timed to the next next time. In other words, your timer worked and u got the item exactly on the time, press num_lock, why re-input the time when pressing num_lock will do the same * Play Information * Game : Quake 4 Known Bugs : Unlike czm's q3 timer, you wont be able to see the echo [ ITEM @ ##] but to fix this, i made a set command within each timer that is commented, all you need to do is delete the comments (the "//") and it will sayteam the [ITEM @ ##] Sorry, q4 doesnt do q3's echo command * Copyright / Permissions * - Authors may change this/use it as a base for their cfgs. aka. i dont really care ~ss-yudash
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