Tournament Facility

Tournament Facility is his second entry in the Fragarcade(http://www.fragarcade.com/) mapping contest. It's a rather small, action-packed T...

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Tournament Facility is his second entry in the Fragarcade(http://www.fragarcade.com/) mapping contest. It's a rather small, action-packed Tourney map

Item Placement: Armour: RA, YA and MH. Weapons: RL, LG, SG, GL and HB.

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Download 'geit4dm3.zip' (9.84MB)

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!!! NOTE: This is an updated version as of March the 14th !!!

Release date: 					28/02/2006		
================================================================
Title                   : Tournament Facility
Filename                : geit4dm3.pk4/geit4dm3.zip
Author                  : Geit
Email Address           : geit[!AT!]sletje.com
			  
Home Page               : http://goat.gamepoint.net/ 
Description             : Tournament Facility is my second entry in the Fragarcade (http://www.fragarcade.com/)
			  mapping contest. It's a small action-packed Tourney map
Item Placement		: Armour	- RA, YA and MH.
			  Weapons	- RL, LG, SG, GL and HB.

Other 3D maps by Author : Quake I:
			  Old QKC outpost (Qkcout.zip/Qkcout.bsp)
			  GEIT's Arena (Garena.zip/Garena.bsp)
			  Doomed Arena (da.zip/da.bsp)
			  Nails up your ass (Nails.zip/Nails.bsp)
			  QKC Outpost (Qkcop.zip/Qkcop.bsp)
			  Geitdm1 (Geitdm1.zip/Geitdm1.bsp)
			  Geitdm2 (Geitdm2a.zip/Geitdm2a.bsp)
			  Geitdm3 (Geitdm3.zip/Geitdm3.bsp)
			  Geitdm4 (Geitdm4.zip/Geitdm4.bsp)

			  Quake II:
			  Abandoned Warehouse (Aban.zip/Aban.bsp)
			  Geitdm5 (Geitdm5.zip/Geitdm5.bsp)
			  Geitdm6 (Geitdm6.zip/Geitdm6.bsp)
			  Geitdm7 (Geitdm7.zip/Geitdm7.bsp)

			  Halflife:
			  Geitdm8 (Geitdm8.zip/Geitdm8.bsp)
			  Geitdm9 (Geitdm9.zip/Geitdm9.bsp)
                          Geitdm10 (Geitdm10.zip/Geitdm10.bsp)
			  On the Rooftops (Rooftops.zip/Rooftops.bsp)
			  Overnight (overnight.zip/overnight.bsp)

			  Quake III:
			  I'd rather have a Pitchfork in my Brain 	(ra3raw1)
			  Spleen 					(ra3raw2)
			  Slingshot 					(Geit3dm1)
			  It's blue and it smells funny 		(Geit3dm2)
			  And when death descends... 			(Geit3dm3)
			  Simplicity 					(Geit3dm4)
			  Castle CTF 					(Geit3ctf1/actf30)
			  Alien World 					(Geit3dm5)
			  Midnight Keep 				(ctctf2)
			  Furious 					(ctctf3/actf37)
			  Black Shining Leather				(geit3dm6)
			  Des Hertogens Hove				(geit3ctf2/actf39/q3wcp22)
			  The Olden Domain				(geit3dm7/ospdm11)
			  Industrial Skin and Bone			(geit3dm8)

			  Quake IV:
			  Clean and Simple				(geit4dm1)
			  Sub Terra					(geit4dm2)

Thanks to		: ID 		- For the Doom3 engine
			  Raven		- For bringing us Quake4



Additional thanks	: The people at Q3W/Q4w and XSReality for their feedback
(people who gave me	  
 feedback and support)	  

Credits			: eX texture set by evillair (http://www.evillair.net/), fragarcade logo supplied by fragarcade

================================================================

* Play Information *

Game			: Quake 4
Gametype		: Quake 4 Tourney/TDM/FFA

* Construction *

Base                    : New level from scratch
Editor(s) used          : Q4 Built-in Editor
Other Tools		: Adobe Photoshop CS2 9.0, WinZip

Known Bugs              : none

Brushcount		: 2134
Entitycount		: 311
Lightcount		: 79

If you liked it mail me
If you hated it tell me how to maker a better one

* How to use this level *
Unzip geit4dm3.pk4 into your baseq4\ directory
If you wish to view this map type the following in your quake4 console:
"spawnserver geit4dm3"
Or use the Create Server Menu

* Where to get this map *
If you are reading this I presume you already have this map or are about to download
it.. But anyway.. You can get this map at the following adress:

http://goat.gamepoint.net/

* Copyright / Permissions *

- Authors may NOT change this level or use it as a base for their own levels.
- This map may be distributed in anyway you like, provided you include this
  .txt files UNMODIFIED and distribute it without any sort of costs..
- CD-ROM publishers and other commercial people need my written permission before
  they can distribute this level. 
- All costum textures, sounds and mapobjects in this map remain property of their respective
  owners

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geit


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Registered 6th February 2006

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