It's a fast and action paced 1on1 deathmatch map..
Players: 1v1, 2 - 4
You can find more info's in the readme, have fun!
================================================================================================== Title : Unique (FlashZero before) Date : 6. April 2006 Game : Quake 4 (1.1 or higher! works below too, but without stairclips/stairjumping.) Filename : map_souldm1.pk4 Author : Adrian "$OuLjA`-" Vörös Email : email@example.com Website ->>> [ http://www.adrianvdesign.com ] Description : fast and action paced tourney map for Q4... good looking too. ================================================================================================== Notes: MY FIRST MAP !! i just started using radiant when Quake 4 came out, did some editing with unrealED before, but just some basic 'testrooms' (had experience with 3ds Max before)... i always wanted to creat level's or games in general and will continue that from now and who knows maybe one day i can finaly do this as my dream-job :) - r_lightDetailLevel supported. (9 for ambientlight only. or a number between 0 and 8 for various light levels.) but i recommend to play it first with vanilla q4 and the best quality mode your pc can handle. - i could have added a lot more details and eyecandy, but this is not a singleplayer map. __________________________________________________________________________________________________ Installation: - Extract map_souldm1.pk4 from the zip into quake4/q4base folder. - Start a multiplayer game through the menu or find a server running the map. __________________________________________________________________________________________________ Level Information: Game type : 1v1, ffa Single Player : No Player load : 1v1, 2 - 4 Weapons : SG, GL, HB, LG, RL, NG, RG Important items : 1xRA, 1xMH, 1xYA Build time : Too long... (next one will be faster, because now i know the editor :) Brushes : 2559 __________________________________________________________________________________________________ Tools used: Quake4 Radiant 1.1 3ds Max Photoshop _____________________________________________________________ Credits: - id Software for all the great games and inspiration! <3 http://www.idsoftware.com - Raven/id Software for Quake 4 http://www.ravensoft.com - evillair's Quake 4 eX Texture Set (nice work, keep it up!) http://evillair.net - Skybox by Hipshot :) http://www.zfight.com - Quaker-X for some textures from his cool map "Temple of the Zogg", check it out! Gnosis texture set (created by unDuLe). Specular and Bumpmaps created by him. http://quakerx.planetquake.gamespy.com - gw for the trees & plants from his nice Q4 map "Bubonic Falls", thanks!. ______________________________________________________________ Thanks to: - www.3dbuzz.com - www.doom3world.org - www.iddevnet.com - www.modwiki.net and many more, for the great tutorials and resource! - to all the people that have downloaded BETA2 :) http://www.planetquake4.net/beta/index.php?op=mapid&id=109 which i couldn't finish in-time for the FA mapping contest. i didn't received any feedback at all... 'so far' --------------------------------------------------------------- Enjoy, and thanks for downloading! watch out for better new maps from me in the future! --------------------------------------------------------------- Distribution / Copyright / Permissions Copyright (c) 2006, $OuLjA`-, firstname.lastname@example.org All rights reserved. This level may be electronically distributed only at NO CHARGE to the recipient in its current state, MUST include this .txt file, and may NOT be modified IN ANY WAY. UNDER NO CIRCUMSTANCES IS THIS LEVEL TO BE DISTRIBUTED ON CD-ROM WITHOUT PRIOR WRITTEN PERMISSION. ==================================================== Quake 4 is a registered trademark of id Software/Raven software, Inc.
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