Here is a small server modification that will reduce the game side network traffic by an average of 50 %.
================================================================ zerOnet Quake 4 Modification ================================================================ About: zerOnet Quake 4 is a small code only modification that cuts game-side network traffic down by an average of 50 percent. System-side network code can't be changed with game SDK's, so the reduction only applies to the game "snapshot" message sizes. The new snapshot sizes range from 10% to 90% of their original size without changing any of the original code's reading/writing data, all the bit sizes are the same and no functions have been swapped with smaller versions (eg "WriteShort" instead of "WriteLong"). In summary the same data, is being sent the same way, but more efficiently than the original. ================================================================ Installation: extract the zip file to your folder "Quake 4" folder Load zerOnet from the mods menu in "Quake 4" or start "Quake 4" with cmdline "+set fs_game zerOnet" ================================================================ Contact: If you have any questions or queries, Contact Mark - email: email@example.com
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