Paul Wedgwood talks Quake Wars. "Throughout all this, the key word is "teamplay". Wedgwood says it a lot. Of course there is some scope for personal achievement - an experience points system, which is being worked on at the moment, carries through each campaign, and Wedgwood promises it won't be as...
As promised, id Software has now released the full source code of Quake III Arena, their multiplayer first-person shooter of December 1999. The code is released under the GPL, so be sure to read the licensing documentation to see what you can and cannot do with it, and this distribution contains not...
In an interview with GameSpy back in 2003, John Carmack made waves in gaming news with the mention of wanting to do a Quake 2 Remix within the DOOM 3 Engine. This triggered the hunger of the gaming community in hopes that a Quake 2 in DOOM 3 vision would eventually see the light of day. That's where...