Apical - King Of The Hill

Team must hold the flag for a total of 5 minutes to be the winner. Holding the flag less than 10 seconds does not count. This map should onl...

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Team must hold the flag for a total of 5 minutes to be the winner. Holding the flag less than 10 seconds does not count. This map should only be played in "wolfmp" mode. Default spawntime for both teams/players is 15 seconds.

Wow, King Of The Hill has made its way to RTCW. The map is very nice. It has symmetrical sides and wonderful textures. It has multiple floors and a cool new ladder texture that looks like red vines. This map is probably in the same size environment as some dm maps but because of its multiple layers it seems a lot larger. You fall to your death a lot. Also i played for a few mins and i walked and shot and pushed about everything and i still couldn't get to the middle. Its probably just me but i thought the objective was a little to hard to obtain. The mounted machine guns give a nice touch of action in the map. The map is flawless in errors or texture overlaps to my eye. I like the color of the map, all green. Over all this map is good to get and mess around with but not something i think will be a big hit. Hopefully there will be a 2.0 that has easier access to the flag. Still a good map though, good work!

Reviewed by KoRn-Warrior-

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Readme
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*  Apical - King Of The Hill  *
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*Installation
Just unzip the mp_apikoth mapfile to your "Return To Castle Wolfenstein/Main" dir and thats it.

*General info
Version: 1.0 
Full Name: Apical - King Of The Hill
Filename: mp_apikoth.pk3
Author: MehuKatti

*Map info
Players: 2 - 22 (11 spawnpoints for both teams)
Gametype: King Of The Hill (wolfmp)
 
Team must hold the flag for a total of 5 minutes to be the winner. Holding the flag less than 10 seconds does not count. This map should only be played in "wolfmp" mode. Default spawntime for both teams/players is 15 seconds. 
If you have the beta version of the map called apiarena.pk3 that wasn't even supposed to go public, please replace it with this "official release" 

*Thanks
Again, thanks to [apic'Feuersturm] for making the bootscreen for the map. Also thanks for the Apical team for testing the map. And ofcourse thanks to SCDS_reyalP for the original koth script file.    

*Feeback
[apic'MehuKatti]
#clan.apical @ Qnet
apical_mehukatti@hotmail.com

Visit Clan Apical at #clan.apical @ QNet

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MehuKatti


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Registered 24th July 2002

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