Brunwald Castle (Updated)

Update January 22nd: Improvements since the previous version: The final objective now gives warning when a dynamite is planted besid...

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Update January 22nd: Improvements since the previous version: The final objective now gives warning when a dynamite is planted beside it, I've added quite a few custom sounds in order to improve the atmosphere and modified textures/brushes to improve the map's FPS. This is the very final version of this map.

Allies arive near the Axis Castle. They can either get in through the main gate or use 2 of the doors in the water ditch. They then have to get past a second gate or go through the castle village in order to reach the Axis Headquarters where the Electic Equipment is

Allies Objectives: - Breach the Castle Gates - Destroy the Castle Electricity Equipment

Axis Objectives: - Stop the Allies invasion - Protect the electric equipment

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Download 'mk_brunwald_castle.zip' (1.2MB)

Readme
Map Author: Mark REEVE

Testing/Bug Reporting: HotShot

http://markowb.free.fr
ICQ#: 86320900
Other maps and scripts made for the Silver-Forces mod for Soldier of Fortune: http://www.planetsoldier.com/silverforces


Allies Objectives:
- Breach the Castle Gates
- Destroy the Castle Electricity Equipment

Axis Objectives:
- Stop the Allies invasion
- Protect the electric equipment


Map info:
Compile time: 9 hours


Map description:

Allies arive near the Axis Castle. They can either get in through the main gate or use 2 of the doors in the
water ditch. They then have to get past a second gate or go through the castle village in order to reach the Axis 
Headquarters where the Electic Equipment is



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Improvements since the previous version:
The final objective now gives warning when a dynamite is planted beside it, I've added quite a few custom sounds in order to improve the atmosphere and modified textures/brushes to improve the map's FPS.
 
*************************************************************************************************************

INSTALLATION:

open the zip archive and extract the files to your RTCW Main folder (example: c:program filesRTCWmain)



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Special Thanks to HotShot for all the time he spent testing this map, reporting bugs, and giving ideas of improvements

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Marko


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Registered 11th December 2001

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