Carnage Canyon (Updated)

Update January 22nd: This map is the very last version of Carnage Canyon with all the bugs removed :)

This is the final version of...

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Update January 22nd: This map is the very last version of Carnage Canyon with all the bugs removed :)

This is the final version of the nice looking Carnage canyon, now featuring many fixes, tweaks and addys. Enjoy!

Allies arrive on the Axis beach of Carnage Canyon and have to break through the Axis defence and fight their way up to the underground facility which gives access to the 2 beach bunkers in order to destroy the communication equipment.

Allies Objectives: - Breach the Sea Wall - Destroy on of the 2 Axis underground facility entrance doors - Destroy the Axis Radio transmission equipment in the Axis Back bunker

Axis Objectives: - Stop the Allies invasion - Protect the underground facility entrance and the radio equipment

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Download 'mk_carnage_canyon.zip' (1.4MB)

Readme
Map Author: Mark REEVE

Testing/Bug Reporting: HOT SHOT

http://markowb.free.fr
ICQ#: 86320900
Other maps and scripts made for the Silver-Forces mod for Soldier of Fortune: http://www.planetsoldier.com/silverforces


Allies Objectives:
- Breach the Sea Wall 
- Catpure the trenches
- Destroy on of the 2 Axis underground facility entrance doors
- Destroy the Axis Radio transmission equipment in the Axis Back bunker


Axis Objectives:
- Stop the Allies invasion
- Protect the underground facility entrance and the radio equipment


Map info:
Compile time: 6 hours
Round time: 12 minutes


Map description:

Allies arrive on the Axis beach of Carnage Canyon and have to break through the Axis defence and fight their way up to the underground facility which gives access to the 2 beach bunkers in order to destroy the communication equipment.

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SPECIAL THANKS:

-to Hot Shot for having helped me out with testing this map, reporting bugs and improving the gameplay it offers

-to the guys of Tram Design who made a map converter without which we wouldn't be able to run custom maps under RTCW (http://tramdesign.darktech.org)


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Improvements since the previous version:
the Axis Back Bunker Radio has been redone and looks like a realistic radio now, the final objective now gives warning when a dynamite is planted beside it, I've added quite a few custom sounds in order to improve the atmosphere and modified textures/brushes to improve the map's FPS. I added more random shooting mortars to
increase the war-like atmosphere....
 
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INSTALLATION:

open the zip archive and extract the files to your RTCW Main folder (example: c:/program files/RTCW/main)

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Marko


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Registered 11th December 2001

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