dgdm_underground.zip —
A great map released for the DeGeneration mod, I realize this map has been released by it's developer a few weeks ago, but, better late then never! If you're a fan of the DeGeneration mod, then you'll enjoy this map greatly!
See the readme for more information.
<---- DgDm Underground ----> ____General Information____ Description: Deathmatch map for RtCW DeGeneration Title: Underground Deathmatch Build date: February 26, 2005 -to- April 17, 2005 PK3 Name: dgdm_underground.pk3 BSP Name; dgdm_underground.bsp Max # Players: 32 Author: BigBadWolf (Bryan) Email Address: [email protected] Web: http://www.aethergames.com ____Technical Information____ Editor Used: GTK Radiant 1.4.0 Compiler Used: Q3MAP2 1.5.16 Compile time: 2hr: 52min: 19sec Brush Count: 4853 Entity Count: 786 Shader Files: 6 Texture Count: 187 (some not used in this map) 60.3MB BSP Size: 17.4MB MAP size: 2.95MB ____Installation Instructions____ If you have beta tested, or have any other previous versions of this map, DELETE them befor installing! Extract the file "dgdm_underground.pk3" into the <Return to Castle Wolfenstein>/Degeneration folder. You are set to go! ____Special Features____ Switchable lights Wherever a Red Cross sign is, health might be near by... New Blood decals Complete high detail LightMapping New Sounds New Textures ____FeedBack____ Your comments, wrather compliments or constructive criticism, bug reports and anything else, is always welcome Email to: [email protected] Website: Still on its way. ____Special Thanks____ Most thanks goes out to Codey, of the Degeneration Team, for tolerating my anoying ass, teaching me about mapping, and answering all the questions that poar out of my mouth. Thanks to JackAce for his ignorant inspiration as well as Timmay for his disturbing, yet insightful ideas/comments. A thanks to all those who have tested my map as well, befor its inital release. Another good thanks to those who have created some of these textures and released them free to the public, I wont claim your work as mine, as it is a job well done and credit due. But sorry i dont know who you are! If i missed anyone, i apoligise and thank you for your help and input! This map, and contents (accept some textures), Copywrite BigBadWolf (Bryan Kane)
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