"Allies are trying to steal the gold from the Axis controlled town of El Dorado."
Hello, well El Dorado is an interesting map, the axis defend and the allies attack as normal, and i can see this map is a beta, many texture overlaps and just a non finished look to the buildings, stairs, and posts in the caves, the map looks ok, i sorta like the design but it seems after you die once as axis then you are forced to go to the caves, i dont know for sure, it may turn out great, the buildings, to me, seem to have weird textures making them look almost white and not realistic, i like the trees, and i like the ground and mountians, the gold plated everything is kinda weird but i do like the axis spawn in the room leading to the underground area, it looks great, i think it seems to look wierd because some rooms have like alot of work and textures and good lighting and then you go down a latter or out a door and there is a minimul amout of texture and the lighting looks strange. I know this map will be cool though, good work!
Reviewed by KoRn-Warrior-
========================= Wolfenstein Map Spec ========================= ---Installation---------- Any earlier -pk3 files with the same name should be owerwritten. Unzip the mp_el_dorado.pk3 file to your "..\Return to Castle Wolfenstein\Main" directory and that should do it. ---General Information--- Beta Version: 8.0 Title: El Dorado Filename: mp_el_dorado.bsp Author: KillaDHunn =nXs= Other lvls by author: none, first map Email address: firstname.lastname@example.org Home page: yessum.net ICQ: IRC: Additional Credits to: The whole =nXs= clan for taking the time and playing the map. And offcourse thanks to everyone who plays it and gives me feedback and suggestions, hope you will enjoy it. ---Play Information------ Game Description: Allies are trying to steal the gold from the Axis controlled town of El Dorado. Game Type(s): MP , SW Scoring Information: Normal RTCW scoring. Number of Teams: 2, Axis and Allies. Recommended # of Players: 20-30 ---Map Information------- New Textures: Some ; thanks to me. New Sounds: None ---Construction---------- Base: Build from scratch. Editor(s) used: GTK Radiant 1.2.7 , a little GMax with the Tempest plugin. Compile Machine: Dual PIII 500mhz, 512mb, 3DLabs oxygen VX1 32mbs ; yeah i know it sucks. Compile time: on this machine, forever : dont know yet. --- Version Info---------- Hopefully final beta ---Known Bugs------------ None. Hopefully we caught all the bugs. ---Additional Info------- I´d love to here if you like it and if you are putting it on your server. And offcourse if you have improvements. The .map file can be contained by e-mail. ---Copyright-Permissions-------- Authors MAY NOT use this level as a base to build additional levels. You MUST NOT distribute this level UNLESS you INCLUDE THIS FILE WITH NO MODIFICATIONS!!!. If you don't co-operate, then DON'T DISTRIBUTE IT IN ANY FORM!!. This BSP may be distributed ONLY over the Internet and/or BBS systems. You are NOT authorized to put this BSP on any CD or distribute it in any way without my permission. Have fun and enjoy the map.
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