Fahrenheit

The war is going to win by the allies. The mainforces of the axis are destroyed. The OSS has introduced us, with apprehensive informations....

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The war is going to win by the allies. The mainforces of the axis are destroyed. The OSS has introduced us, with apprehensive informations. Because some little bases ar still working, the axis got the possibilty to end their experiments succesfully.

The experiment was to freeze and reanimate living humans. The OSS assumes, that the axis are going to freeze leading persons of party and military, to reanimate them in the future. Then these persons should support and organize the rebuild of the empire. Our airforces found a little base in the Alps, which got all possibilities to accomplish such a project.

Review A really huge map where the allies are attempting to steal the postion maps and deliver them to the awaiting truck.

Right lets get the bad things about this map over with. Basically this map is to big for its own good, there is lots of detail in the map which can prove to be good but I always had bad fps and my connection was often interupted. Frame rates dropped drastically for me when cannisters had been thrown or if there was alot of people playing the map and firing at once. Also I found it very hard to find the objectives and only stumbled across them by accident. The 1st fault you will find with this map when playing on the allies side is that the dynamite symbol doesn't show up at the base entrance. It says you are near the base entrance which helps in a small way. Another problem with this map is the compass. It is totally useless in this map due to the way the objectives are placed. So dont bother trying to use it or else you will just end up going round in circles. Also the forward spawn flag can be seen from inside the train craidge. By this I mean if the Allies have captured the forward spawn and you stand inside the carridge then you will see the axis flag sticking through the roof. Another problem is the placement of the Axis spawn, at the start of the round they spawn way to close to the Allies giving them an easy advantage over the Allies at the start of a match. More so if there is a decent sized amount of players involved. Now for the worst Problem in any map I have ever seen. When you shoot in this map you get some kind of weird black dot apearing on your screen resulting in a dramatic loss in your view. This results in making it near impossible to aim at your enemy and kill them. You are basically relying on luck. :(

Now the good points :) The main good points in this map are that although it is a huge map it doesnt look empty. The maker has filled it up nicely with trains buildings aswell as boxes and automobiles aswell as other stuff. There is plenty of routes to take in this map making it hard to defend aswell as complete the objectives. The texturing is good in most places along with the lighting. The thing that stands out the most in this map for me is the sounds. Hou can hear what I assume is Hitlers voice blasting out all sorts on the speakers that are placed around the map.

Overall this map has great potential and if the maker chooses to fix those problems im sure it will be a big hit. As it stands in its current state though I wouldnt recommend it unless you have a decent pc with a decent connection or unless you want to hear the sounds I enjoyed so much.

HotShot

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Download 'fahrenheit.zip' (12.31MB)

Readme
				1. DEUTSCH
				2. ENGLISH
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1.  MP_FAHRENHEIT
-----------------------------
Grafik:		electrocutioner
Script:		electrocutioner/SweetMarmelade
Fotos/Artworks:	www.e-craft-online.de (außer Titelscrenn - Shot aus dem Film "Metropolis")
Sounds:		Guido Henning ( E-CRAFT; SOL51 Productions)
Titletrack:	"FAHRENHEIT" by E-CRAFT	/available on the album "DOS_UNIT" (label: ELECTRIC BLUE)
		
contact:		electrocutioner@freenet.de

Mapstory:
----------------
Der Krieg nähert sich dem Ende und die Haupkräfte der Axis sind zerschlagen. Der OSS gab heute besorgniserregende Informationen bekannt. Da noch einige kleine Basen intakt sind, konnte die
Gegenseite ihre wissenschaftlichen Forschungen fortführen. Ihr letztes Experiment, das einfrieren und wiederbeleben von Menschgen war ein voller Erfolg. Aus sicheren Kreisen erfuhren wir, das die 
Axis beabsichtigen, ihre Führungspersonen aus Partei und Armee einzufrieren und in einigen Jahr-zehnten wiederzubeleben, um einen Wiederaufbau des Reiches zu organisieren. Unsere Luftaufklärung
fand eine kleine Basis in den Alpen, die alle Vorraussetzungen, für ein solches Vorhaben, mit sich bringt.

Auftrag (Allied): Infiltriert die Basis. Findet die Lagepläne der anderen Basen und flieht mit einem ge -
	          stohlenen Fahrzeug durch die Eisenbahntunnel. Sollten Sie die Kühlkammern finden,
	          zerstören Sie sie!

Auftrag (Axis):   Haltenn Sie die Basis für 16 Minuten. Verteidigen Sie die Lagepläne und Kühlkammern.
	          In 16 Minuten wird Verstäkung mit dem Zug bei Ihnen sein und die Evakuierung und den
	          Abtransport der Kühlkammern in Ihr entgültiges Versteck übernehmen!	
 	
Technik:	mapping/testing system;  ATHLON-XP 1700+, 512 DDR-RAM, VGA KYRO 2 64 MB (*KOTZ,WÜRG*)

Installation:	die *.zip datei ins "MAIN" verzeichnis extrahieren, und los gehts

Greetings:  	an das Team von Planet-Wolfenstein und das gesamte Editing-Forum

Thanks:		für Tutorials/BSP-Files/Beantwortete Fragen und anderen Kram an

		- SweetMarmelade	(www.fragpoint.de)
		- Fiesling		(www.fieslings-place.de)
		- Hbe99			(Hbe99.rtcwfiles.com)
		- Nightwulf		(kickme.to/nightwulf)
		- the LoSo_studios	(loso.soulbringer.de)

	und natürlich allen Serveradmins und Gamern die diese Map unterstützen

special THX and greetings to:


 		Guido Henning (E-CRAFT; SOL51 Production) für goile Soundeffekte und Titeltrack
		- additional sounds produced in SOL 51 Studios (Eisenhüttenstadt)

		- contact: e-craft@gmx.de
		  und besucht ihn mal auf www.e-craft-online.de (grüße alle im dortigen Guestbook)
		- Titeltrack vom Album "DOS_UNIT" (erschienen beim label ELECTRIC BLUE; veröffentlicht
		  von AUSFAHRT Mv Gmbh 2001; verbreitet von EFA GmbH Hamburg)
		- watch out for the "DOS_UNIT(i)fication Tour" 2002/2003 durch Europa und Amerika


Rechtliches:	- Änderungen an der Mapfile, bzw. Teilen der Map sind nicht gestattet
		- eine eventuelle Nutzung von Prefabs aus dieser Map, ist ohne meine Gehnemigung 
                  nicht gestattet
		- die mapfile darf zum kostenlosen Download angeboten werden
		- eine kommerzielle Nutzung der File ist ohne Inkenntnisssetzung meiner Person
                  nicht gestattet
		- sollte die File auf einem Datenträger veröffentlicht werden, so ist mir davon
		  ein kostenloses Exemplar zuzustellen
		- die verwendeten Fotos/und die zusätzlichen Soundfiles können weiter benutzt werden,
		  jedoch sind auch hier kommerzielle Nutzung und Änderungen untersagt
		
für eventuelle Rechtschreib- und Grammatikfehler ist einzig und allein meine
ehemalige Deutschlehrerin verantwortlich!

In eigener Sache: Dies ist die erste map die ich je gemacht hab, also wünscht mir nicht gleich die Pest
		  an Hals!


und nun - STAY EVIL! und SCHLAFET TIEF!
--------------------------------------------------------------------------------------------------------------------------
--------------------------------------------------------------------------------------------------------------------------
2.  First: Read the following lines at your own risk, because i translated them by myself. The reason for any mistakes is my former englishteacher!

MP_FAHRENHEIT
-----------------------------
map:		electrocutioner
script:		electrocutioner/SweetMarmelade
Fotos/Artworks:	www.e-craft-online.de (except titlescreen - taken  from the movie "metropolis")
Sounds:		Guido Henning ( E-CRAFT; SOL51 PRODUCTIONS)
Titletrack:	"FAHRENHEIT" by E-CRAFT /available on the album "DOS_UNIT" (available in US this sommer over INTERBEAT - RECORDS)

contact:		electrocutioner@freenet.de

Mapstory:
----------------
The war is going to win by the allies. The mainforces of the axis are destroyed. The OSS has introduced us, with apprehensive informations. Because some little bases ar still working, the axis got the possibilty to end their experiments succesfully. The experiment was to freeze and reanimate living humans. The OSS assumes, that the axis are going to
freeze leading persons of party and military, to reanimate them in the future. Then these persons should support and organize the rebuild of the empire. Our airforces found a little base in the Alps, which got all possibilities to accomplish such a project. 

instructions (Allied): Infiltrate the base, and steal the position maps of the other bases. Escape with a stolen truck through the railway tunnels. If you find the coolchambers - destroy them!	

instructions (Axis):   Hold the base for 16 min. In 16 min, supporting forces will arrive and organize the evacuation!
	
Tech:		mapping/testing system;  ATHLON-XP 1700+, 512 DDR-RAM, VGA KYRO 2 64 MB 

Installation:	extract the *.zip file into your games /main folder


Greetings:  	to the Team of Planet-Wolfenstein and the whole Editing-Forum

Thanks: for Tutorials/BSP-Files/answered questions and other stuff
		- SweetMarmelade	(www.fragpoint.de)
		- Fiesling		(www.fieslings-place.de)
		- Hbe99			(Hbe99.rtcwfiles.com)
		- Nightwulf		(kickme.to/nightwulf)
		- the LoSo_studios	(loso.soulbringer.de)

and all Serveradmins and Gamer, who are supporting this map

special THX AND greetings to:

 		Guido Henning (E-CRAFT; SOL 51 Production) for additional soundeffects
		- additional sounds produced in SOL 51 Studios (Eisenhüttenstadt)

		- contact: e-craft@gmx.de
		and visit him on  www.e-craft-online.de (greetings to all in the guestbook)
		and watch out for the album  "DOS_UNIT"  (available in US this sommer - over INTERBEAT - RECORDS)
		and watch out for the forthcoming "DOS_UNIT(i)fication - TOUR 2002/2003" through Europe and
		Northern America

copyrights:	- any changes of the map and parts of the map are not allowed if you want to make a commercial use of the map or parts of the map, you must inform me before and ask for allownes
		- to offer a free download is allowed
		- a use of prefabs from this map is not allowed, except you ask me before 
                                          - should this map published on a cd, you must send me an sample for free
		- any changes at the additional soundfiles/fotos/artworks are not allowed
 
and now - STAY EVIL! and Kill the Fakes!

THIS IS THE FIRST CUSTOM MAP I`VE EVER MADE AND I HOPE YOU ENJOY IT!	

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electrocutioner


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Registered 15th May 2002

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