========================================================================= Title: Kicha Filename: kicha.pk3 Map: kicha Author: Sergey Bushanskiy E-mail: firstname.lastname@example.org Home Page: http://combat-folk.ru Description: Single player map for Return to Castle Wolfenstein Release Date: May. 04, 2005 Special thanks to: Gray Matter, Id Software and Nerve for creating an awesome game. ========================================================================= Instructions:
1) Place kicha.pk3 in your Return to Castle Wolfenstein/main/ directory 2) Start Return to Castle Wolfenstein Single Player from the shortcut 3) Bring down the console by pressing the ~ (tilde) key 4) type "/spdevmap kicha" (without the quotes), followed by enter.
IMPORTANT: If the terrain doesn't show up, set "Lighting" to "Light Map (High)" in the System Options menu.
Gametypes supported: Single Player New Textures: Yes New Sounds: Yes
Build Time: 1 months Brushcount: 947 brushes Compile Utility: Q3Map2 version 2.5.3 Compile Machine: Pentium4 3GHz 800MHz Northwood HT, with 1Gb Dual DDR-400 Geil Compile Time: bsp: 37 seconds vis: 10 seconds light: 1 minutes 15 seconds Base: New map from scratch Editors used: GTK Radiant 1.2.11; WolfRadiant 1.0; WolfToolsSDK
========================================================================= System Requirements ========================================================================= Minimum Configuration = 800 mhz Intel Pentium or AMD processor = 512 MB RAM = 3D video card with 64+ MB video memory which fully supports DirectX 8.0 Recommended Configuration
= Windows XP or Windows 2000 = 2.0+ GHz Intel Pentium IV or AMD Athlon processor = 512 MB RAM = 3D video card with 128+ MB video memory which fully supports DirectX 8.1
Map kicha has been tested with the following 3D video cards under Windows XP: ATI Radeon 9800SE, ATI Radeon x800xt-PE Nvidia GeForce3 Ti 200, Nvidia GeForce 6600GT
Copyright / Permissions
You may distribute this archive in any format, providing that all original files are intact.
NOTHING may be used from this pk3 without prior permission from the author.
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