Title:Kicha Filename:kicha.pk3 Map:kicha Author:Sergey Bushanskiy E-mail:email@example.com Home Page:http://combat-folk.ru Description:Single player map for Return to Castle Wolfenstein Release Date:May. 04, 2005 Special thanks to:Gray Matter, Id Software and Nerve for creating an awesome game. Instructions:
1) Place kicha.pk3 in your Return to Castle Wolfenstein/main/ directory 2) Start Return to Castle Wolfenstein Single Player from the shortcut 3) Bring down the console by pressing the ~ (tilde) key 4) type "/spdevmap kicha" (without the quotes), followed by enter.
IMPORTANT: If the terrain doesn't show up, set "Lighting" to "Light Map (High)" in the System Options menu.
Gametypes supported: Single Player New Textures:Yes New Sounds:Yes
Build Time:1 months Brushcount:947 brushes Compile Utility:Q3Map2 version 2.5.3 Compile Machine:Pentium4 3GHz 800MHz Northwood HT, with 1Gb Dual DDR-400 Geil Compile Time:bsp: 37 seconds vis: 10 seconds light: 1 minutes 15 seconds Base:New map from scratch Editors used:GTK Radiant 1.2.11; WolfRadiant 1.0; WolfToolsSDK
System Requirements Minimum Configuration = 800 mhz Intel Pentium or AMD processor = 512 MB RAM = 3D video card with 64+ MB video memory which fully supports DirectX 8.0 Recommended Configuration
= Windows XP or Windows 2000 = 2.0+ GHz Intel Pentium IV or AMD Athlon processor = 512 MB RAM = 3D video card with 128+ MB video memory which fully supports DirectX 8.1
Map kicha has been tested with the following 3D video cards under Windows XP: ATI Radeon 9800SE, ATI Radeon x800xt-PE Nvidia GeForce3 Ti 200, Nvidia GeForce 6600GT
Copyright / Permissions
You may distribute this archive in any format, providing that all original files are intact.
NOTHING may be used from this pk3 without prior permission from the author.
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