MML Church

This map is for RTCW not ET. To download the ET version go to http://www.rtcwfiles.com/file.info?ID=17767

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File Description

This map is for RTCW not ET. To download the ET version go to http://www.rtcwfiles.com/file.info?ID=17767 Story:

It is the Autumn of 1944.

The Axis powers are in retreat - the German War Machine having pushed beyond it's limits. The Italians have already crumbled, and the Allies are pushing north through Italy. The Germans are getting desperate for any means to hold back the enemy. During all this, German scientists become aware of a powerful ancient relic, supposed to hold terrifying powers that would enable them to stop the Allied advance, and destroy them once and for all.

Allied code-breakers scanning the radio-waves intercept, through the terrible interference, a message encoded using a top secret encryption code. It is seemingly of the utmost importance to the Axis:

'You ... get ... Relic ... all costs. Prio(-ity) for ... (m-)ission comes ... ... Fuhrer ... ... available troops ... ... be sent ... ... abandoned chur(-ch) where ... relic is belie(-ved) to ... This ... is ... in the ... (m-)ountains, south of ...'

Although unable to decipher the location, spotter planes have become aware of many Axis forces moving towards a central point, located in the mountains. It is believed they are responding to the urgent mission.

The Allies have to move quickly - the deserted church is ahead of the front line, and few troops are available to get there in time. No-one knows how serious the Axis are about this, it might well be a decoy - hence reinforcements will only be sent as they are needed.

Level info:

This map is designed for smallish teams, from 1 to 6 players. It is small, and has a lot of vertical layers. It also has a new feature - respawn times that change depending on the number of players in each team. The more team members, the longer the respawn time. Also, there is an alarm that Allies can switch on and Axis can switch off, that shortens the Allied respawn time.

There are a couple of easter eggs in there just for the bored ;)

Playing instructions:

To join a server playing this map:

1) Join as normal - RTCW will load the map up automatically.

To set up a server:

1) Load up RTCW in MP mode. 2) Choose 'Create server'. 3) Find MML Church (V1) in the list of SW / MP maps. 4) Set server options according to how you wish them to be. 5) Choose 'Accept'.

Read More

Download 'mml_church_v1.zip' (11.49MB)

Readme
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Level technical info:
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Name:		MML_CHURCH
Type:		MP / SW
Stage:		Final
Revision:	4
Time taken:	8 months
Compile:	BSP -meta, -vis, -light -fast -filter -super 2

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Author info:
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Author:		[MML]Gerbil / G*0.Gerbil
Real name:	Barry Swan
WwW:		http://www.theburrow.com
Wolf WWW:	http://theburrow.rtcwfiles.com
Clan WWW:	http://www.clangroundzero.com
E-mail:		gerbil@theburrow.co.uk

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Thanks:
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As ever, thanks for to my clanmates for their support and generally being a great bunch of guys.
Shrew must get credit for some of the ideas implemented.
Also thanks go to everyone in the mapping forum at www.rtcw.co.uk - helpful and friendly a bunch of
guys as you could ever hope to stumble across, as well as providing great ideas to improve this map.

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Copyright:
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Authors MAY use this level as a base to build additional levels. 
The source .MAP is included in this PK3. Any and all derivative works must include the following:

'Based on MML Church v1 by Gerbil - http://theburrow.rtcwfiles.com'

This file may not be distributed with any modifications. 

This BSP may be distributed ONLY over the Internet and/or BBS systems.
You are NOT authorized to put this BSP on ANY CD or distribute it in any way without my explicit
permission.

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[MML]Gerbil


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Registered 21st April 2002

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