OSP Wolf

In short, OSP is a "competition" mod. It changes no core aspects of the game (like weapon characteristics, modifications to class structures...

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In short, OSP is a "competition" mod. It changes no core aspects of the game (like weapon characteristics, modifications to class structures, etc.), rather, it enhances what already is there in the basic game. In addition to more controls for organized match play, OSP adds extras for casual play, such as weapon/match stats, enhanced voice-overs, helpful UI controls, more client options, etc.

There have been MANY features added to the default Return to Castle Wolfenstein multi-player game: - Enhanced match mode play, utilizing player "ready-up" to force synchronized matches (all modes of play). - Extensive in-game player and match statistics. - Advanced and configurable voting system. - Remote admin ("Referee") capabilities with many commands available to control the match and players. - Configurable client-side modifications that allow for extra visual settings. - Ability for teams to "lock out" spectators to prevent giving away strategy and cheating posibilities with Internet voice communication mechanisms. - Game "timeouts" for match play that allow for a pause in the action (i.e. a lagged/crashed player). - Enhanced UI with additional "tooltip" help information on added OSP options, in all supported languages. - Enhanced latency support for laggier network connections. - Truly random reinforcement time offsets on match starts. The respawn times are still the same for each side on each map, but the offsets of when they count down to 0 is now completely randomized.

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Download 'osp-wolf-0.3.zip' (1.89MB)

Readme
OSP for Wolfenstein
===================
Version: 0.3
Date:    08 Aug 02
Site:    http://www.OrangeSmoothie.org
Contact: rhea@OrangeSmoothie.org
IRC:     irc.enterthegame.com - #osp


--------
Credits:
--------
Lead Design/Programming:
	Jason "Rhea" Keimig (rhea@OrangeSmoothie.org)

Voicework:
	Gabriel "TsN|Warwitch" David warwitch@tsncentral.com

Translation work:
	 [French] Chris "SHoD" Farcy (shod@noos.fr)
	 [German] Florian "CptMeat" Lödermann (cptmeat@ocrana.de)
	[Italian] Andrea "Kajab" (kajab@ngi.it)
	[Spanish] Fernán "ZombiekE" González (zombieke@barrysworld.com)
	[Spanish] Guillermo "flame" Garcia (flam@latinstrike.com)

OSP Website:
	"myrddin" (myrdd1n@hotmail.com)
	Tim "Gouki" Pearson (gouki@clanavl.com)

Special thanks:
	Everyone in Team Abuse for helping push OSP to the masses
	Kevin "arQon" Blenkinsopp for support on engine-level tweaks




Q: What does OSP stand for?!
A: Orange Smoothie Productions

Q: So, what is this "Orange Smoothie productions" mod?!?!?
A: In short, OSP is a "competition" mod. It changes no core aspects of the game (like weapon characteristics, modifications to class structures, etc.), rather, it enhances what already is there in the basic game. In addition to more controls for organized match play, OSP adds extras for casual play, such as weapon/match stats, enhanced voice-overs, helpful UI controls, more client options, etc.


============
Quick start:
============
Unzip the osp-wolf-<version>.zip in the root RtCW/ directory, with folders enabled. You should have a newly created directory named "osp" with all of the files listed in the enclosed the INSTALL.txt file.

To start up a DEDICATED OSP server, in a DOS shell, type:
---------------------------------------------------------
WolfMP +set dedicated 2 +set fs_game osp +exec <cfg-name>.cfg


To start up a LISTEN OSP server (where a client and server run in the same machine), type:
----------------------------------------------------------
WolfMP +set fs_game osp +exec <cfg-name>.cfg



=======
Details
=======
There have been MANY features added to the default Return to Castle Wolfenstein multi-player game:
- Enhanced match mode play, utilizing player "ready-up" to force synchronized matches (all modes of play).
- Extensive in-game player and match statistics.
- Advanced and configurable voting system.
- Remote admin ("Referee") capabilities with many commands available to control the match and players.
- Configurable client-side modifications that allow for extra visual settings.
- Ability for teams to "lock out" spectators to prevent giving away strategy and cheating posibilities with Internet voice communication mechanisms.
- Game "timeouts" for match play that allow for a pause in the action (i.e. a lagged/crashed player).
- Enhanced UI with additional "tooltip" help information on added OSP options, in all supported languages.
- Enhanced latency support for laggier network connections.
- Truly random reinforcement time offsets on match starts. The respawn times are still the same for each side on each map, but the offsets of when they count down to 0 is now completely randomized.


======================
Additional information
======================
1. Check the Docs/ directory for complete mod information:
   - Sever settings:  osp-wolf-ServerSettings.txt
   - Game commands:   osp-wolf-Commands.txt
   - Client settings: osp-wolf-ClientReadme.txt.

2. Example server configurations have been provided to ease system administration in putting together the "correct" config. Simply take one of the included configs that more closely matches how you want your server to run, and modify it as needed.

3. For a list of all client commands, type:

	\?

   in the console after connecting to an OSP server.

4. For a list of all "callvote" voting commands available, simply type:

	\callvote ?

  By itself to get a listing of all currently available voting options. You can also use the in-game UI (by pressing the ESC key) to see all newly supported "CALL VOTE" commands.

5. Further, to find current server/vote settings, vote usage and command description, type:

	\callvote <option_name> ?

   The server will describe the voting format for this <option_name>, a description of what it controls, and its current setting (if applicable). For example (to see current the server's Quad Damage powerup setting), type:

	\callvote ?

   Will give:

	Usage: \callvote mutespecs <0|1>
            Mutes in-game spectator chat

      Mute Spectators is currently ENABLED

   Simple, eh? =)

6. For a list of all referee (remote admin) commands, type:

	\ref

   After obtaining referee status.


==========
Other Junk
==========
For questions, comments, bugs, or feature-requests, send all correspondence to:

      rhea@OrangeSmoothie.org

Check our site for the latest OSP Wolf updates at:

      http://www.OrangeSmoothie.org/

Also, check the web forums on the site!!

Finally, we also have an IRC channel, #osp, on EnterTheGame
(irc.enterthegame.com:6667).

Thanks for playing OSP,
-Rhea

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Orange Smoothie Productions


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Registered 17th June 2002

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