This version of OSP is fully compatible with RTCW 1.4. Only servers need to update from 0.82 to 0.82a.
In short, OSP is a "competition" mod. It changes no core aspects of the game (like weapon characteristics, modifications to class structures, etc.), rather, it enhances what already is there in the basic game. In addition to more controls for organized match play, OSP adds extras for casual play, such as weapon/match stats, enhanced voice-overs, helpful UI controls, more client options, etc.
There have been MANY features added to the default Return to Castle Wolfenstein multi-player game: - Enhanced match mode play, utilizing player "ready-up" to force synchronized matches (all modes of play). - Extensive in-game player and match statistics. - Advanced and configurable voting system. - Remote admin ("Referee") capabilities with many commands available to control the match and players. - Configurable client-side modifications that allow for extra visual settings. - Ability for teams to "lock out" spectators to prevent giving away strategy and cheating posibilities with Internet voice communication mechanisms. - Game "timeouts" for match play that allow for a pause in the action (i.e. a lagged/crashed player). - Enhanced UI with additional "tooltip" help information on added OSP options, in all supported languages. - Enhanced latency support for laggier network connections. - Truly random reinforcement time offsets on match starts. The respawn times are still the same for each side on each map, but the offsets of when they count down to 0 is now completely randomized.
OSP for Wolfenstein =================== Version: 0.81 Date: 04 Nov 02 Site: http://www.OrangeSmoothie.org Contact: [email protected] IRC: irc.enterthegame.com - #osp -------- Credits: -------- Lead Design/Programming: Jason "Rhea" Keimig ([email protected]) Translation work: [French] Chris "SHoD" Farcy ([email protected]) [German] Florian "CptMeat" Lödermann ([email protected]) [Italian] Andrea "Kajab" ([email protected]) [Spanish] Fernán "ZombiekE" González ([email protected]) [Spanish] Guillermo "flame" Garcia ([email protected]) Voicework: Gabriel "TsN|Warwitch" David [email protected] OSP.org Management, Maintenance and Updates: Tim "Gouki" Pearson ([email protected]) OSP.org Website design: "myrddin" ([email protected]) Special thanks: - Everyone in Team Abuse for helping push OSP to the masses - Kevin "arQon" Blenkinsopp for support on engine-level tweaks - Tim "Timbo" Angus ([email protected]) for his spiffy MP3 decoder :)) - The Threewave team (http://www.threewave.com) and Darryl "Kipper" Morgan ([email protected]) for the cool new fonts Q: What does OSP stand for?! A: Orange Smoothie Productions Q: So, what is this "Orange Smoothie productions" mod?!?!? A: In short, OSP is a "competition" mod. It changes no core aspects of the game (like weapon characteristics, modifications to class structures, etc.), rather, it enhances what already is there in the basic game. In addition to more controls for organized match play, OSP adds extras for casual play, such as weapon/match stats, enhanced voice-overs, helpful UI controls, more client options, etc. ============ Quick start: ============ Unzip the osp-wolf-<version>.zip in the root RtCW/ directory, with folders enabled. You should have a newly created directory named "osp" with all of the files listed in the enclosed the INSTALL.txt file. To start up a DEDICATED OSP server, in a DOS shell, type: --------------------------------------------------------- WolfMP +set dedicated 2 +set fs_game osp +exec <cfg-name>.cfg To start up a LISTEN OSP server (where a client and server run in the same machine), type: ---------------------------------------------------------- WolfMP +set fs_game osp +exec <cfg-name>.cfg ======= Details ======= There have been MANY features added to the default Return to Castle Wolfenstein multi-player game: - Enhanced match mode play, with all commands needed to conduct ornaized games on any server (pausing, team locking, ready-up, etc.). - Extensive in-game player and match statistics. - Advanced and configurable voting system. - Remote admin ("Referee") capabilities with many commands available to control the match and players. - "Multiview" spectator support for in-game and demo playback, with the ability to spectate multiple players at once within a convenient windowing environment. - Configurable client-side modifications that allow for extra visual settings. - Enhanced UI with additional "tooltip" help information on added OSP options, in all supported languages. - "Democast" support for demo/shoutcast synchronized playback. - Enhanced latency support for laggier network connections. - Truly random reinforcement time offsets on match starts. The respawn times are still the same for each side on each map, but the offsets of when they count down to 0 is now completely randomized. ====================== Additional information ====================== 1. Check the Docs/ directory for complete mod information: - Sever settings: osp-wolf-ServerSettings.txt - Game commands: osp-wolf-Commands.txt - Client settings: osp-wolf-ClientReadme.txt - Multiview controls: osp-wolf-Multiview.txt - Demo-playback controls: osp-wolf-DemoControls.txt - Democast instructions: osp-wolf-Democast.txt - Stats info: osp-wolf-StatsInfo.txt 2. Example server configurations have been provided to ease system administration in putting together the "correct" config. Simply take one of the included configs that more closely matches how you want your server to run, and modify it as needed. 3. For a list of all client commands, type: \? in the console after connecting to an OSP server. 4. For a list of all "callvote" voting commands available, simply type: \callvote ? By itself to get a listing of all currently available voting options. You can also use the in-game UI (by pressing the ESC key) to see all newly supported "CALL VOTE" commands. 5. Further, to find current server/vote settings, vote usage and command description, type: \callvote <option_name> ? The server will describe the voting format for this <option_name>, a description of what it controls, and its current setting (if applicable). For example (to see current the server's spectator muting setting), type: \callvote ? Will give: Usage: \callvote mutespecs <0|1> Mutes in-game spectator chat Mute Spectators is currently ENABLED Simple, eh? =) 6. For a list of all referee (remote admin) commands, type: \ref After obtaining referee status. ========== Other Junk ========== For questions, comments, bugs, or feature-requests, send all correspondence to: [email protected] Check our site for the latest OSP Wolf updates at: http://www.OrangeSmoothie.org/ Also, check the web forums on the site!! Finally, we also have an IRC channel, #osp, on EnterTheGame (irc.enterthegame.com) or QuakeNet. Thanks for playing OSP, -Rhea
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