OSP Wolf

Quick start: Unzip the osp-wolf-.zip in the root RtCW/ directory, with folders enabled. You should have a new...

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File Description

Quick start: Unzip the osp-wolf-.zip in the root RtCW/ directory, with folders enabled. You should have a newly created directory named "osp" with all of the files listed in the enclosed the INSTALL.txt file.

To start up a DEDICATED OSP server, in a DOS shell, type: WolfMP +set dedicated 2 +set fs_game osp +exec .cfg

To start up a LISTEN OSP server (where a client and server run in the same machine), type: WolfMP +set fs_game osp +exec .cfg

Details There have been MANY features added to the default Return to Castle Wolfenstein multi-player game: - Enhanced match mode play, with all commands needed to conduct organized games on any server (pausing, team locking, ready-up, etc.). - Extensive in-game player and match statistics. - Advanced and configurable voting system. - Remote admin ("Referee") capabilities with many commands available to control the match and players. - "Multiview" spectator support for in-game and demo playback, with the ability to spectate multiple players at once within a convenient windowing environment. - Configurable client-side modifications that allow for extra visual settings. - Enhanced UI with additional "tooltip" help information on added OSP options, in all supported languages. - "Democast" support for demo/shoutcast synchronized playback. - Enhanced latency support for laggier network connections. - Truly random reinforcement time offsets on match starts. The respawn times are still the same for each side on each map, but the offsets of when they count down to 0 is now completely randomized.

  • Fix: issue with using scrollbar in browser sometimes launches the game
  • Fix: longstanding wolf bug where arty/airstrikes can damage/kill through roofs/walls (i.e. forward bunker on beach)
  • Fix: Can no longer pick up ammo packs if all banks are full of ammo
  • Fix: Lean is now properly shown in multiview
  • Fix: Various UI issues with alternate languages
  • Change: "kill" now counts as a death in stats
  • Change: GS in game stats changed to "Gib" for # of bodies gibbed (also shown in +wstats)
  • Change: Made cl_timenudge a latch variable
  • Change: Clean up of the multiview interface - Windows-like controls (point and click) - Drop-down listings to show/hide players currently being multiviewed - Full support in demo playback
  • Add: Average ping of teams shown above ping column
  • Add: Spectator ping shown on the scoreboard
  • Add: UI updates to various components in the main UI (blender, hyperlinks, credits, etc.)
  • Add: mod name to the listed gametype in the server browser
  • Add: Health pack drop/used stats (also in topshots w/15 drop minimum)
  • Add: Ammo pack drop/used stats (also in topshots w/15 drop minimum)
  • Add: Revival stats (# of times a player revived someone on their team)
  • Add: Muzzle flash option (cg_muzzleFlash 0=off, 1=on, default=1)
  • Add: Ammo remaining on crosshair name (only for weapons with real ammo) --> cg_drawcrosshairnames: 0 - none, 1-On-All, 2-On-NoAmmo
  • Add: chat beep options (cg_chatbeep - 0/none, 1/all, 2/teamchat only) --> Different tones for normal and team chat
  • Add: Teammates who are dead but revivable are shown with a "*" to the left of their class/name on the team overlay.
  • Add: Replaced unbound commands displaying "???" with "[command_name]" so you can tell what the actual command for the bind supposed to be.
  • Add: "ready" status shown (on the scoreboard) for players in warmup: - red "?" = not ready - green "!" = ready
  • Add: Demo player: - Dir listing/navigation - Double-click to expand dir - Double-click to load a demo - On/off button for timedemo
  • Add: option to ignore players: - ignore - no gives usage + current ignore list - of -1 means ignore all - ignore_remove - of -1 removes all ignores

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Download 'ospmac0.9.zip' (2.45MB)

Readme
OSP for Wolfenstein
===================
Version: 0.9
Date: 29 Jan 03
Site: http://www.OrangeSmoothie.org
Contact: rhea@OrangeSmoothie.org
IRC: irc.enterthegame.com - #osp

--------
Credits:
--------
Lead Design/Programming:
Jason "Rhea" Keimig (rhea@OrangeSmoothie.org)

Translation work:
[French] Chris "SHoD" Farcy (shod@noos.fr)
Michael "epsy" Cambron (sattan@pandora.be)
[German] Florian "CptMeat" Lödermann (cptmeat@ocrana.de)
Sascha "Deus" Pitsch (AD@aeternusdeus.de)
"nEUTRon"
[Italian] Andrea "Kajab" (kajab@ngi.it)
Ivan "veg" Mangifesta (vege@fastwebnet.it)
[Spanish] Fernán "ZombiekE" González (zombieke@zonaburgos.org)
Guillermo "flame" Garcia (flam@latinstrike.com)

Voicework:
Gabriel "TsN|Warwitch" David warwitch@tsncentral.com

OSP.org Website Management, Maintenance and Updates:
Tim "Gouki" Pearson (gouki@clanavl.com)

OSP.org Website design:
"myrddin" (myrdd1n@hotmail.com)

Macintosh Installer
Scott "CannonFodder" DeLeury (cf@reactionquake3.com)

Special thanks:
- Everyone in Team Abuse for helping push OSP to the masses
- Kevin "arQon" Blenkinsopp for support on engine-level tweaks
- Tim "Timbo" Angus (tma@op.ath.cx) for his spiffy MP3 decoder :))
- Bani (banimod@anime.net) for various wolf bugfixes
- The Threewave team (http://www.threewave.com) and Darryl "Kipper" Morgan (kippr_@hotmail.com) for the cool new fonts

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Orange Smoothie Productions


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Registered 17th June 2002

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