mp_radarlove.zip —
"The Axis have intercepted an Allied message, they must steal a code sheet to decipher it and report back their findings. The Allies are ordered to destroy the radar."
Just the name Radar Love made this sound interesting. I began thinking, hmm, I love radar, I guess… Anyway I downloaded this map and gave it a shot.
I began on the outskirts of an old remote town. It was a cloudy day and the only sound was that of an old windmill creaking in the distance. I entered the nearest building I could, which happened to be a barn.
At first it seemed fairly uninteresting. There was hay (too bad you can't hide in it), and there were barrels. Useless barrels. I thought, hmm, nothing in here to interest me, until I saw a ladder. I climbed that ladder and I was led to a series of metal beams and bars that crisscrossed and interconnected throughout the ceiling of the barn.
I was about to leave when I noticed something new again. A stairway, that led to the basement. Upon arriving in the basement I then discovered some secret tunnels. By taking one tunnel, I was forced to bust through a wall, to discover… I really don't want to give everything away. Half the fun is discovering for yourself. I took the rest of the intricate series of walkways and I ended up in another building which I took my leave of.
Finally I ended up at the radar station. To gain access through the front door I would have to bust through the wall. Another entrance would be to go in the river and bust down the fence that covers the entrance to another tunnel where I would have to yet again bust down yet another wall.
This is a fairly good map, and it has the potential to be even better. Busting down walls time and time again was getting frustrating. I was a lieutenant and after I used up my only grenade, I had trouble busting down remaining walls. This problem would also go for a medic and probably the other classes as well once their grenades have been used up. Once that bug is fixed, this can be a very fun and very enjoyable map.
Paul AKA Madmanfrommars
Map Info- ======= Title: Radar Love Filename:mp_radarlove.pk3 Author:Zig-Zag Gametypes: Objective, Stopwatch Build Info- ======= Build Time:4 weeks Compile Machine: 2200mhz P4 NW with 512 RAM Compile Time:BSP - 21 sec. VIS - 417 sec. Light - 599 sec. Base: From scratch Editor used: GTKRadiant 1.2.10 Custom Textures: A few, hardly noticable Custom Sounds: Altered is a better word Custom Models: None ======================= Instructions: Extract the .pk3 file to your Return To Castle Wolfenstein/Main directory. Map is available under Objective and Stopwatch modes. Description:The Axis have intercepted an Allied message, they must steal a code sheet to decipher it and report back their findings. The Allies are ordered to destroy the radar. Known issues: The GOTY pack should be installed to view textures correctly. I'm no video editor, so the Roq makes for a good laugh. Thanks to: Eyeronik, whose kick ass site had all the answers to my questions before I even needed to ask. If your thinking of mapping, this might be the only place you need to visit: http://dynamic4.gamespy.com/~surface/html/. Once again, thanks to all {fam} members for play testing and suggestions. RTCWportal.com for hosting custom maps 24/7. And of course RTCWfiles.com for upping my maps so quickly. Feedback/contact: [email protected] Copyright: ========== This file may not be distributed with any modifications. This .bsp may be distributed ONLY over the internet and/or BBS systems. you are NOT authorized to put this .bsp on any CD or distribute it in any way without explicit permission of the author.
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