Theodor

"The Axis forces have moved a Rail gun within range of the strategic important channel ports. To prevent Allied air attack this gun is being...

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"The Axis forces have moved a Rail gun within range of the strategic important channel ports. To prevent Allied air attack this gun is being kept in underground bunker. The Allies must destroy this weapon before it can be used."

This map looks and works great! In fact, one might suspect that it's a final version (it isn't). Can't wait for Detoeni to release the final so we can see this played on some servers!

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Download 'theodor_beta.zip' (3.37MB)

Readme
Welcome to Theodor.
An MP map for Return to Castle Wolfenstein by Detoeni.
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Please remove the previous version of this map.
It is recommend that you run this map with the 1.33 patch installed.
Please install by unzipping this file to C/…/Return to Castle Wolfenstein/Main.

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Game Information.

Version	beta.
For up to 20 players.

Over view.
The Axis forces have moved a Rail gun within range of the strategic important channel ports.
To prevent Allied air attack this gun is being kept in underground bunker.
The Allies must destroy this weapon before it can be used.

Allied Objectives:
1. Destroy the Rail gun.
2. Enter the bunker by Main Door.
3. Enter the bunker by Back Door.

Axis Objective:
1. Defend the Rail gun.
2. Defend the Main Door.
3. Defend the Back Door.

Gamespeeds:	R_speeds	(FPS)
Low		12017		38
High		1691		90
Average		5610		57
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Notes.

Technical information on Theodor.

24cm Theodor K (E)
There were three Theodor-Kanone guns built, which entered service in 1937.
Caliber			: 238mm/9.37in.
Length of gun		: 9550mm/375.98in.
Overall length		: 18450mm/726.38in.
Weight			: 95000kg/209475lb/93.52ton.
Min range		: 13700m/14982yds.
Max range		: 26750m/29254yds.
Projectile weight	: 151kg/332.96lb.

This map was made using GTKradiant 1.2.9 and Wolfcompile.
On an Athlon 1.2GHz, 128Mb RAM with a 32Mb Geforce MX APG.

The textures are made with acrylics and polychrome pencils, which were edited with Microsoft's Picture It!

Build time was seven weeks.

Big THANKS to all the folks at Surface and Ominx32, for there help and guidance.

Any problems please contact me at detoeni@lineone.net.
Any comments please post at  www.planetwolfenstein.com/surface 
Or at www.rtcwfiles.com.

This is my first map for Wolfenstein.
Providing there are no major problems with this map a final version should be out at the end of the year.
Hope you like it and happy hunting.
Detoeni.
14th August 2002.

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Copyright/Permissions.

Authors may NOT use this level as a base to build additional level.

Authors may NOT use my textures without my prior consent.

You may distribute this BSP through any electronic network, provided you include this file and leave the archive intact.

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Detoeni


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Registered 16th August 2002

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