Tundra Outpost Tournament Edition

"This is a modified version of the original Tundra Outpost. This version is designed for use in League and tournament play."

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"This is a modified version of the original Tundra Outpost. This version is designed for use in League and tournament play."

"I'm looking for feedback, specifically from clan and tournament players on what areas if any need to be addressed to make the map more balanced and enjoyable."

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Download 'te_tundrab1.zip' (3.76MB)

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Return to Castle Wolfenstein map

==============================================
Title                   : Tundra Outpost Tournament Edition
Version                 : Beta 1
Release Date            : 10/26/02
Filename                : TE_Tundrab1.bsp
# of Players		: 16 (spawnpoints for 8 players per team)
Author                  : Tom "Menzel" Haskins
Email Address           : thaskins@snet.net
homepage		: http://www.farmingtonco.com/ro


                           
Description             : The Allies have orders to lay seige on an Axis held outpost near the coast, infiltrate 
			  the Axis compound and destroy the power grid. Once the power is disabled allied
			  forces can advance further inland.
		  
Other info		: THIS IS BETA!competitive teams - I am looking for any feedback that would help make the 
			  map more suited to match play. Contact me via email if you have any input that you feel
			  would make the map more balanced or enjoyable as a competition level.

			  This is a modified version of the original Tundra Outpost. This version is designed for 
                          use in League and tournament play. Major fixes/changes from the original are:

			  FIX: Blocked access to mountains - used as an exploit in original version.
			  FiX: Rebuilt sewer area, giving better FPS speeds and removing bad brush work.
			  FIX: Rebuilt first tunnel area, attempt to stop spawn camping and removed bad brush work.
			  FIX: Rebuilt portions of terrain to increase performance and remove bad brush work.
			  FIX: Assorted structures rebuilt to improve performance.
			  FIX: Forward Deployment Area now works similar to MP_BEACH level, only available for Allies.
			  CHANGE: Spawnpoint numbers diminished to 8 per side.
			  CHANGE: Spawnpoints more strategically placed to prevent spawn camping.
			  CHANGE: Some objective plant areas increased in size.

Additional Credits	: Det Pak (http://detpak.tripod.com) for custom sounds.

Special Thanks to   	: TWL and CAL Admins, players, mappers and all the individuals who've been actively promoting 
			  the use of custom maps for use in RTCW league play.

Known Bugs		: Lighting still needs to be fixed in several areas. Some of the sewer water doesn't make 
			  sounds when walking. This is BETA so please give feedback if you notice any bugs not mentioned.
		  
==============================================

--- Installation ---
Extract the TE_tundrab1.pk3 file to your "X:\Return to Castle Wolfenstein\Main" 
directory.  Where X: is the root directory you installed Wolfenstein in.


--- Play Information ---
Game                    : Return to Castle Wolfenstein
                                 
Level Name              : Tundra Outpost

Game Type(s)            : MP mode/SW mode
Single Player           : No
New Sounds              : Yes
New Graphics            : Yes

Copyright / Permissions
-----------------------
This level is copyrighted by Tom Haskins 2002.
Authors may NOT use this level as a base to build additional levels.

You are NOT allowed to commercially exploit this level, i.e. put it on a CD or any other electronic medium that is sold for money without my explicit permission.

You MAY distribute this BSP through any electronic network (internet, FIDO, local BBS etc.), provided you include this file and leave the archive intact.

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Menzel


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Registered 29th January 2002

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