Voice Comms Script

I'm not sure how to describe this script in a few lines so ehm, well just check out the "Description of the Script" from the readme: :D [qu...

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I'm not sure how to describe this script in a few lines so ehm, well just check out the "Description of the Script" from the readme: :D

OK so here it is. This script is ARROW_KEYS oriented so all u WASD users must REBIND the keys to suite them.

I must tell you this is not the last version since there are more ideas coming up soon. I Felt that bare redirection of RTCW voice taunts is not enough since they are really good and when used reight can give accurate position and state that person is. So since there is so many of them binding them to bare key without previously knowing whet u gona say takes time and that can lead to misunderstanding and misinformation causing your tem8s to leave position in some point in game which can result eather by losing the game or resulting in often death.

So I came to idea to have preview,(well it comes from old KP days when brilliant man called jjaf.de first implemented this screen preview in his Combat messages http://jjaf.de/kingpin/messaging), on screen prior to acctual message.

I have devided taunts simply to: ORDERS (MEDIC,NEED-AMMO,NEED-BACKUP,NEED-ENGINEER,DISARM-DYNAMITE,LETS-GO,DEFEND-OBJECTIVE) and binded them on keys right above arrow keys (INS,HOME,PGUP,DEL,END,PGDN)-for those who know a bit about editing can make their own changes

and

STATEMENTS (INCOMING,PATH-CLEARED,ON-DEFENCE,ON-OFFENCE,AFFIRMATIVE,NEGATIVE,FOLLOW-ME,CLEAR-PATH,ALL-CLEAR,FIRE-IN-THE-HOLE,TAKING-FIRE,HOLD-YOUR-FIRE,DYNAMITE-PLANTED,DYNAMITE-DEFUSED,SORRY and WELLCOME) all binded on KP_KEYS

There ARE TWO excetption and that is ENTER key-used for reseting the messages and KP_ENTER key-which is only order binded to KP_KEY.

I will prolly do some more classificaions including different colores for ORDERS,GLOBAL TALK,STATEMENTS etc.

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Download 'rtcwvoicescript.zip' (3KB)

Readme
//Redirected Original RTCW Voice TAUNTS
//UPDATES ON http://www.7n.jolt.co.uk/- or ICQ 61466646 or e-mail at: dademovi@yahoo.com
//UPDATES ON http://jjaf.de/rtcw-(it will prolly be under combat messages section so do look a bit)

//---DESCRIPTION OF THE SCRIPT---

OK so here it is. This script is ARROW_KEYS oriented so all u WASD users must REBIND the keys to suite them.

I must tell you this is not the last version since there are more ideas coming up soon. I Felt that bare redirection of RTCW voice taunts is not enough since they are really good and when used reight can give accurate position and state that person is. So since there is so many of them binding them to bare key without previously knowing whet u gona say takes time and that can lead to misunderstanding and misinformation causing your tem8s to leave position in some point in game which can result eather by losing the game or resulting in often death.

So I came to idea to have preview,(well it comes from old KP days when brilliant man called jjaf.de first implemented this screen preview in his Combat messages http://jjaf.de/kingpin/messaging), on screen prior to acctual message.

I have devided taunts simply to:
ORDERS (MEDIC,NEED-AMMO,NEED-BACKUP,NEED-ENGINEER,DISARM-DYNAMITE,LETS-GO,DEFEND-OBJECTIVE) and binded them on keys right above arrow keys (INS,HOME,PGUP,DEL,END,PGDN)-for those who know a bit about editing can make their own changes

and

STATEMENTS (INCOMING,PATH-CLEARED,ON-DEFENCE,ON-OFFENCE,AFFIRMATIVE,NEGATIVE,FOLLOW-ME,CLEAR-PATH,ALL-CLEAR,FIRE-IN-THE-HOLE,TAKING-FIRE,HOLD-YOUR-FIRE,DYNAMITE-PLANTED,DYNAMITE-DEFUSED,SORRY and WELLCOME) all binded on KP_KEYS

There ARE TWO excetption and that is ENTER key-used for reseting the messages and KP_ENTER key-which is only order binded to KP_KEY. 

I will prolly do some more classificaions including different colores for ORDERS,GLOBAL TALK,STATEMENTS etc.

//---HOW IT WORKS---

So the sys working very simple, u press any of the given keys and the preview is shown on the TOP-LEFT side of your screen telling you that if u press that button ONE_MORE time that voice message will be sent out. If u make mistake and u prss button for message that u dont want ( and untill u get the hang of it that might be the case, but i have tried to bind keys on some logic like AFFIRMATIVE is on KP_PLUS NEGATIVE is on KP_MINUS etc.) do not worry just keep pressing other keys untill u find the message u want and when u press the key one more time the script updates it self bringing the proccess back to step one.

If you press alot of keys and u find ur self in situation that u do not know what key u pressed and what not i made the RESET key and that key is ENTER, and it will bring process back to step one too allowing you to start proccess one more time, easy as peace of cake right :)

//---PUTTING YOUR SCRIPT TO ACTION---

Unzip RTCW_TAUNTS.cfg to your DEMOMAIN folder. When in game bring your console down and type in:

/exec RTCW_TAUNTS.cfg 

and it will be active...I did not want all this data to go to Wolfconfig because it could cause problems so next time you enter game just press ENTER key and your script will be active.

Thats it for now, sorry for such long readme most will skip to putting it to action any ways dunno why I even bother :P

//---For ideas and/or questions e-mail me or icq me---

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F3arLeSS


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Registered 2nd December 2001

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