X Lab

This maps main focus seems to be house to house fighting, the kind that was necessary in cities. Every building in the area has some kind o...

Download

Uploading...
Do not refresh or leave this page!

File Description

This maps main focus seems to be house to house fighting, the kind that was necessary in cities. Every building in the area has some kind of damage done to it which makes the fighting very close range and difficult for snipers. Another feature to this map is that the creator has gone out of his way in making spawn killing very difficult by putting the spawn points up on ledges. The only down point I have found with the level design is that defense is difficult because of a lack of choke points. The first real choke point is at the lab's main door and offers little cover for a defender. Once inside the lab the Allies don't have far to go to get to the final objective and the Axis have trouble getting there any quicker then the Allies do.

Technically this map is pretty good. Textures seem pretty good and the lighting looks very nice. There was an issue or two with spawn points but nothing bad. No outstanding scripting achievements or errors.

In the end this map offers alot of in your face fighting and does it the right way.

Drill Sgt Dante

2147a.jpg2147b.jpg2147c.jpg

Read More

Download 'mk_x_lab.zip' (1.79MB)

Readme
Installation:
------------
Unzip all the contents to your "Return to Castle Wolfenstein/Main" folder and leave the directory structure intact.

Author:
------------
Marko

ICQ#: 86320900
mark.reeve@club-internet.fr

http://maps.rtcwfiles.com
http://rtcwmaps.fragland.net


Description:
------------

This map is a sort a very big improvement of the "Old Town" map for RTCW that I released in January. All the
objectives, the scripting and spawn points are fixed, and the map is now 3 times larger than it used to be. The connectivity and texturing has also been changed in quite a few places in order to improve FPS and
gameplay.

Mission Objectives:
--------------------

Axis Forces have built a hidden X-Lab in a bombed town where they lead experiments on local people. A group of Allies have been sent over to find the entrance to the X-Lab and detroy the X-Lab Machinery which 
generates the power for the lab equipment.

Allies objectives:
	1.Destroy the  Axis X-Lab Entrance Door
	2.Destroy the  Axis X-Lab Machinery
	3.Capture the Town Castle Area

Axis objectives:
	1.Protect the  Axis X-Lab Entrance Door
	2.Protect the  Axis X-Lab Machinery
	3.Reclaim the Town Castle Area

Read More

Comments on this File

There are no comments yet. Be the first!

Marko


50 XP


Registered 11th December 2001

50 Files Uploaded

Share This File
Embed File