blowout sequence. 7 dynamic weather cyclesFull weather cycle for Jupiter UndergroundIncreased vision distancesAltered weather behaviourDifferent weather balance graphs for each area120+ new photorealistic sky texturesAtmosFear: Blowout (optional) Reworked blowout sequenceAtmosFear 2: Fallout (optional) Deadly radioactive and acidic falloutsoccur in The ZoneDynamic depth of field (DOF)Optional high-resolution and ultra-resolution texture packsIncluded option pack with various tonal range, night brightness, weather periods length and balance settingsOptional Ambient Audio Overhaul Core by imperialreign
3 additional dynamic weather cycles has been added to 4 existing in vanilla version. Also a full weather cycle has been created for Jupiter Underground. The vision distances for some weather cycles has been increased (and reduced for other) so on a clear day you can now see almost across the whole area.The weather behaviour has been altered. There are now 2 main weathers cycles, good and bad. They change in 2h - 8h periods depending on the area. The weather still changes from hour to hour within each period.Different weather balance graphs for each area have been implemented. Zaton is often foggy as it is a swamp like area. Jupiter is mostly clear with more storms. Pripyat is rainy and stormy so don't expect much sun there.Over 120 new photorealistic sky textures has been rendered for that mod.AtmosFear: Blowout The mod also replaces vanilla blowout sequence making blowouts dark and gloomy, showing strange atmospherical phenomena similar to aurora borealis (northern lights) due to high level of ionizing radiation. Particle waves sweeping across the area. New sound and environment effects created by imperialreign has been implemented. Various NPCs fate after blowout (those not in the cover). Various blowout warnings.AtmosFear: Fallout The Zone is now even more hostile as radioactive and acidic fallouts occur from time to time. They can cause significant damage if player caught in the open without decent protection from armor, artifacts or drugs. The nearest cover is shown on the minimap when radiation or biohazard levels become deadly. Acidic fallout very quickly degrades the armor/helmets. More screenshots, installation guide, F.A.Q. here: http://atmosfear.crommcruac.com
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