Well not much of a description or clue as to what this is, so you will have to download it and see, go give it a test and let the author know what you think ;)
cvars: Server side: g_Enable3rdPerson: 0 - First person persepective only 1 - Client side control of perspective 2 - Third person perspective g_coloredTeamPlayNames 0 - SoF standard names 1 - Color codes enabled in team gametypes. Client Side: cg_3rdPerson: 0 - First person 1 - Third person cg_3rdPersonRange: Distance of camera from model (valid range 20 - 200) cg_3rdPersonPitch: Pitch of camera based on model (valid range -80 - 90) cg_3rdPersonYaw: Yaw of camera based on model (valid range -60 - 60) Client Commands: say_teamnl: team chat without location. Tokens: #G: Currently equipped grenade #H: Current numerical health #A: Current numerical armor #L: Current location
There are no comments yet. Be the first!