Now I don't know if this is the 1st entry to our Map Making Contest? However here we have a small sized map based on the beach theme. The map is identical on both sides with a small stretch of water separating the two halves. Game types supported are elim & ctf and will host 20 players each team.
On testing the map it seems to me it was a little rushed, or the author forgot to correct the texture error's ? Door textures are misaligned and the texture to the stairs are off line. Apart from these few error's its a real nice map to play on and will also give great play to the snipers out there. Go give it a try and see what you think.
Title : Beach Side Resort BSP Name : Beach_side.bsp Author : kit89 Email Address : firstname.lastname@example.org Game : Soldiers Of Fortune II - Double Helix.GOLD gametypes : elim & ctf ====================================================== TO PLAY THIS MAP : place it in your sof2/base directory ====================================================== MAP information release date : custom Textures : no New sounds : no pick-ups : no spawn points : 40; 20 on each side botroutes : no New models : yes ====================================================== Construction built time : 2 days Editor used : GTKradiant 1.2.12 Compile Machine : 1.5Ghz Sempron, 1GB DDR RAM,Geforce 6600 256MB, O/S: Kubtunu. Compile Time: 1 hour ====================================================== Important : If you find a bug in the map mail me and I will fix it. ====================================================== special thanks to. SoFFiles for hosting.
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