BST Real Weapon Mod

A mod that actually has REAL weapons! RECOMMENDED a mod such as ROC, OSP, ADM (I use ADM 3.2)

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File Description
A mod that actually has REAL weapons! RECOMMENDED a mod such as ROC, OSP, ADM (I use ADM 3.2)

If you're running a mod like ADM, OSP, RPM, ROC, then find the mod folder (SoF II/adm for instance) place the *ext_data* and *SOF2.wpn* files into the mod folder. Go into your mod "settings.txt" folder and add this line to it... g_weaponmodfile SOF2.WPN And restart your server/start it up. (You might even want to add that command line to a map cycle if you have one formed. Once for EVERY map in the cycle)

To install WITHOUT a mod. Place the SOF2.wpn (NO ext_data folder) into your base/MP and when you start up your server, type; g_weaponmodfile SOF2.wpn And restart it.

Enjoy :)

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Download 'sof2_realweapons.zip' (8KB)

Readme
Readme File:
============================================================

Title : BST Real Weapon Mod
Description : A mod that actually has REAL weapons!
Release Date : 12/13/04
Version : 0.1 BETA ( =P )
Filename : SOF2.wpn
Author : *|BST|*Bravo*Ldr*
Email : info@bravostriketeam.tk

============================================================

* Construction *

Buildtime : lol Days, I couldn't get it to work!
Compile Time : About an hour.. dang distractions.
Base : 
Editor : 
Map Known Bugs : 
Gametype Known Bugs : 
Features : 
Secret : Real Weapons :-D lol
New Textures? : Nope
New Sounds? : Nope
Custom Soundtrack? : Nope
Compile Machine : Crappy Pent III


============================================================

* Play Information *

Game : All
Type : All
Supported Modes : All
Requires : RECOMMENDED a mod such as ROC, OSP, ADM (I use ADM 3.2)
Players : Doesn't matter.



============================================================
* Installation * 

 If you're running a mod like ADM, OSP, RPM, ROC, then find the mod folder (SoF II/adm for instance) place the *ext_data* and *SOF2.wpn* files into the mod folder. Go into your mod "settings.txt" folder and add this line to it...
g_weaponmodfile SOF2.WPN
And restart your server/start it up. (You might even want to add that command line to a map cycle if you have one formed. Once for EVERY map in the cycle)

To install WITHOUT a mod.
Place the SOF2.wpn (NO ext_data folder) into your base/MP and when you start up your server, type;
g_weaponmodfile SOF2.wpn
And restart it.

----------------------------------------------------------------
*PLAYERS*

Select works from the multiplayer server list.

============================================================
* Credits *

Id Software for The Q3Ta engine
Raven Team for SOF2:Double Helix Game and the original qvm files
Gtk Radiant Team

*Special Thanks*
www.sof2files.com For the great work they do for the community
ReadMe template created by Black_Ice@sof2files.com

============================================================
* Permissions*

All original and composed textures or assets in this level remain property of
the sources respective owners.
You MAY distribute this ZIP,PK3 in any not-for-profit electronic format (BBS, Internet,
CD, etc) as long as you contact me first, and include all files, including this readme, intact in
the original archive.

============================================================
* Warning - Must Read and Understand Before Use*

The author of this file accepts no responsibility for damage to data, or physical damage
to hardware, caused by the appropriate or inappropriate use of this file. It is deemed 
that users who run this file, automatically are considered as having read and understood 
this liability clause before using the said file.
============================================================

MOD INFO

What has been changed?!
AK-74 does MORE damage, but is LESS accurate. Also removed burst from the fire selection, AUTO & SINGLE left.

M4 does less than AK-74 as far as damage, but carries one extra clip, and is more accurate. Removed AUTO firing selection. Leaving BURST & SINGLE.

MSG90A1 is a one hit kill, anywhere. Has a 1 round clip (Let me explain) and 10 extra rounds (mags?) My thinking behind this is, its a bolt action mod! One hit kill, with less damage.

M60 Has a much larger belt, 99 to 200 rounds. 1 extra reload. MUCH more damage, and more accurate.

M590 Is less accurate (A short barrel shotgun? Come on!) Weakend, and removed the AUTO firing selection. Its now SINGLE.

Mini-Uzi Extra mags...

M3A1 Made mag 40 rounds, instead of 30. Increased accuracy a tad. Increased mags & damage.

M1911 (Colt .45) Increased mag to 9 instead of 7 (Do'Oh!) and upped damage, instead of SINGLE firing selection, upped to AUTO...

Mk13 (Right?) SOCOM Lowered damage, and changed its bullet to a 9mm. Upped clip cap to 15 instead of 12 and made it fire AUTO like the M1911

Grenades

Frag - Lowered damage, upped it a person can carry 5 INCREASED det timer to 5.0 from 3.0 (Do'Oh)
Smoke - Increased amount carried to 10 ( =P )INCREASED det timer to 5.0 from 3.0 (Do'Oh)
Flash - Increased amount carried to 5
Flame - Increased amount carried to 5 and lowered damage, INCREASED det timer to 5.0 from 3.0 (Do'Oh)

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*|BST|*Bravo*Ldr*


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Registered 15th December 2004

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