Carpathian Estates

Architectural plans were derived from a web search of castles found in Europe. This particular map is a combination of 2 seperate cas...

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Architectural plans were derived from a web search of castles found in Europe. This particular map is a combination of 2 seperate castles, combined into one building. It is a relatively small map, but it feels big due, in large part, to its layout. The INF theme is one of "bad guys have captured the briefcase, and the good guys want it back". The red team is able to advance to the briefcase in slightly less time than the Blue team in an all out dash. The maps design lends itself to more of a coordinated approach to the briefcase rather than an all out rush. The CTF team spawns are located slightly away from the flags to allow for greater access to and from the flags.

This is a very nice map supporting DM TDM INF Elim CTF game types and support for players up to 60 total in INF and CTF. 15 per team in TDM and ELIM, and 30 total for DM. There are plenty of places to explore in this map, so i suggest you grab it now give it a test and get it on them custom servers. Another gem from RTW*MooseMan :thumbsup:

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Title:			Carpathian Estates

Description:		Architectural plans were derived from a web search of castles found in Europe. This particular map is a combination of 2 seperate 				castles, combined into one building. It is a relatively small map, but it feels big due, in large part, to its layout. The INF theme 				is one of "bad guys have captured the briefcase,  and the good guys want it back". The red team is able to advance to the briefcase 			in slightly less time than the Blue team in an all out dash. The maps design lends itself to more of a coordinated approach to the 				briefcase rather than an all out rush. The CTF team spawns are located slightly away from the flags to allow for greater access to 				and from the flags.
			

Author:			RTW*MooseMan with help from RTW*Cid6.7
Email:			mooseman@rtwclan.com  

Buildtime:		~ 1 month
Compile Time:		1 hour
Editor:			GTK 1.4
Map Known Bugs:		none
Gametype Known Bugs:	none
Secret:			none
New Textures:		yes  the skybox was created by j4f_swampy! 
New Sounds:		none
Compile Machine:	Athalon xp 2500 756 DDR 333

Game:			DM TDM INF Elim CTF
Players:		up to 60 total in INF and CTF.  15 per team in TDM and ELIM,  and 30 total for DM.

Installation:		Install this file directly into BASE directory!!

Credits:		id software for the Q3Ta engine.
			RAVEN for the SOF2: Double Helix game.
			GTK Radiant Team
			j4f_swampy for the custom sky! This guy makes some sweet sky boxes!!!  
			Dave Berry for the furniture prefabs.
			PleaseMYOB for the inspiration on the cellar wall knockouts.
			All the folks at modsonline!  (a great group for answers or suggestions)
			The following folks for their help in testing and advising: RTW:MailMan, RTW*2DV8, RTW*JB, RTW*RaiderLW, RTW* KnightWolf, 					RTW*Triumph, RTW*Etheral, RTW*Cid6.7 for his terrain, and a special thanks to all of you who actually DL this map and give it a 				whirl! 
			Jesus Christ for my salvation, and anyone else I inadvertently left out .....
			
			
			
			

Permissions:		All original and composed textures or assets in this level remain property of the sources respective owners. You MAY distribute this ZIP, .pk3 in any not-for-profit electronic format. 

***Warning ***
The author of this file accepts no responsibility for damage caused, regardless of its nature!

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RTW*MooseMan


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Registered 23rd September 2003

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