USN Aircraft carrier at sea. I stayed as true to design as game play would allow. Those who have been on a carrier will see many missing areas. The original map had several levels not included in the final version. Gameplay was the determining factor in what was left in and what was removed.
This is a very nice map indeed, the game play is based on the theme of an Aircraft Carrier out at sea, the play area is on the small side but different levels of the ship make up for it. There are loads of places to explore and lie in wait for your next kill. The map supports DM TDM INF Elim CTF game types and will host up to 32 in total players. This is a good allround fun map and should do well on servers. Go download it now and test it for yourselfs. Keep um cummin dude :thumbsup:
Title: Carrier at Sea Description: USN Aircraft carrier at sea. I stayed as true to design as game play would allow. Those who have been on a carrier will see many missing areas. The original map had several levels not included in the final version. Gameplay was the determining factor in what was left in and what was removed. Author: RTW*MooseMan Email: email@example.com Buildtime: ~ 4 months Compile Time: 30 minutes!!! can ya believe it! (down from 17 hours at one time!) Editor: GTK Map Known Bugs: none Gametype Known Bugs: none Secret: none New Textures:sky box by j4f_swampy. This was one of several he made for me, the overall atmostsphere was best suited by the one used. Due to my utter ineptness at figuring out just how to get the shader to work properly, DuHast (Upperclass and mp_seige (along with Twitch)) was invaluable to me in getting that sorted out. New Sounds: none Compile Machine: Athalon xp 1800 756 DDR 333 Game:DM TDM INF Elim CTF Players:up to 32 total Installation: Install this file directly into BASE directory!! Credits:id software for the Q3Ta engine. RAVEN for the SOF2: Double Helix game. GTK Radiant Team Marko for ALL of his help!!! (This cannot be shouted LOUD enough) All the folks at modsonline! (again, a great group for answers or suggestions) All the folks at fragdom.com (same as above!) j4f_swampy for the numerous skies and his patience in dealing with me. DuHast for the help with shaders and one heck of a late night explaining to this concept to me. Twitch for the shader help as well! RTW*Mailman(nosense), RTW*Kooch, RTW*BlackFly, RTW*Cid6.7,RTW*Buu, RTW*2Pac, RTW*Bleue, RTW*Paladin, RTW*Torin,RTW*Biker, DuHast, Twitch, Kruger and Jackal for the testing. ( and anyone I left out. Been a long time coming)! gynec ... for allowing me to pinch his tank model from shopfun! And for answering his ICQ as I had questions. Finally, the final product is ultimately my design, so anything that is wrong or could have been done better is my fault! Permissions:All original and composed textures or assets in this level remain property of the sources respective owners. You MAY distribute this ZIP, .pk3 in any not-for-profit electronic format as long as you contact me first. ***Warning *** The author of this file accepts no responsibility for damage caused, regardless of its nature!
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