Okies this is a smallish map. It consists of two outer areas with a building to get through to get to the other side. It is a simple map but a good first map
============================================================ Title : Forlorn Hope - Courtyard Date : 3-jan-2003 BSP Filename : courtyard.bsp Author : Berre Email : email@example.com Description : Mulitplayer SoF2 map in a courtyard.. ============================================================ * Play Information * Game : Soldier of Fortune 2 Type : Multiplayer Supported Modes : CTF Requires : SoF2 Full Version 1.01 or higher Players : The map can support 16 players for team games. ============================================================ * Construction * Base : Original creation Editor : GktRadiant Buildtime : 1 weekend Known Bugs : None of what i know.. Features : New Textures : Yes ( Selfmade ) New Sounds : No Custom Soundtrack : O´fortune - Wagner Compile Machine : Intel P3 1 Ghz Compile Time : less then 2 min. ============================================================ * Installation * The courtyard.pk3 file should be extracted to the user's SoF2 /base/ directory. * To Play * - Start an SoF2 Multiplayer Game. - The map should appear in the map list when you choose any of the supported gametypes - Select "courtyard" from the map list - Select whatever settings you wish and click start server * Uninstallation * Just delete the courtyard.pk3 from the user's SoF2 /base/ directory. ============================================================ * Credits * To all in the ForlornHope clan... @nce, Bassman, Blomqvist, Carlsson, Crow, Demon, GetDauuun Henke, Hezzu, Mackan, Ryger, Sogman & Torbin... ============================================================ * Notes * This is my first map. So i hope you all like it.. ============================================================ * Web * Visit http://www.forlornhope.org ============================================================ * Permissions* All original and composed textures or assets in this level remain property of the sources respective owners. You MAY distribute this PK3 in any not-for-profit electronic format (BBS, Internet, CD, etc) as long as you contact me first, and include all files, including this readme, intact in the original archive.
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