This is a collection of all of my maps for SoF2. These maps all work for DM, TDM, CTF, DEM, and ELIM. All work for up to 24 players in DM, and up to 32 in teamgames. The only exception here is Playpen, which also has INF and supports up to 32 in DM. All of these are compatible with the previous versions released.
Maps:
dhc_alleys.bsp, dhc_battle_creek.bsp dhc_battle_creek_ng.bsp dhc_factory_office.bsp dhc_hideaway.bsp dhc_playpen.bsp dhc_roost.bsp
Full read-me's are enclosed for each map, save some time downloading the maps and grab them here in one go :)
=================================================== Title : {DHC} MapPack Volume 1 Date : 8-10-04 Version : 1.0 Filename : dhc_mp1.pk3 Author : {DHC} MR KLEEN OSX Email : [email protected] Description : This is a collection of all of my maps for SoF2. These maps all work for DM, TDM, CTF, DEM, and ELIM. All work for up to 24 players in DM, and up to 32 in teamgames. The only exception here is Playpen, which also has INF and supports up to 32 in DM. All of these are compatible with the previous versions released. Maps: dhc_alleys.bsp, dhc_battle_creek.bsp dhc_battle_creek_ng.bsp dhc_factory_office.bsp dhc_hideaway.bsp dhc_playpen.bsp dhc_roost.bsp =================================================== =================================================== The following are descriptions of the individual maps. =================================================== Title : {DHC} Alleys Date : 3-17-04 Version : 1.0 Filename : dhc_alleys.bsp Description : This is a medium sized map good for DM, TDM, ELIM, CTF, and DEM. It is set in a city neighborhood in the middle east at night, and is based around a mp_jor feel. It has buildings to climb in and snipe from, as well as good street - combat. There is also a tunnel system that crisscrosses the map that is very handy in team based games. It can handle from 2-24 in DM and up to 32 in team games (though 10 x 10 would probably start to get cramped). =================================================== Title : {DHC} Battle Creek (combo) Date : 7-2-04 Version : 1.1 Filename : dhc_battle_creek.bsp and dhc_battle_creek_ng.bsp Description : This is a modified remake of Battle Creek from Halo - meaning it is based on that original design, but has a few changes/improvements. It is slightly larger than the original, and has underground tunnels that connect both bases. These tunnels are also accessible through both ends of the aboveground stream that passes through the middle of the map. Additionally there is a bonus room of pickups that must be swam to, and is only available in DM/TDM. There are 2 versions of this map. The regular has lightened gravity to simulate Halo's gravity. There is also a _ng version, which has no gravity specified, this will have regular gravity if ran normally, or if ran on low-grav servers, will function properly at that server's selected gravity settings. =================================================== Title : {DHC} Factory Office Date : 6-19-04 Version : 1.0 Filename : dhc_factory_office.bsp Description : This is a small/medium sized office themed map. Its great for fast action DM and has an outside area that opens up for team-based games. It has vents and passages for quick movement, ambushes and team strategies. =================================================== Title : {DHC} HideAway Date : 2-23-04 Version : 1.0 Filename : dhc_hideaway.bsp Description : Midsized map, contains a main building a side building and a guard tower, all surrounded by a guard wall. Good for a few outside or alot all over. Good for sniping or closed quarters combat. =================================================== Title : {DHC} Playpen Date : 8-10-04 Version : 1.0 Filename : dhc_playpen.bsp Description : This is a medium sized map based on a city square, good for sniping and regular gameplay; it has buildings to snipe from and sewers that criss-cross the map. It is good for all gametytpes. This map is especially fun with Zoom MP5's. Note that the hedgemaze IS climbable. =================================================== Title : {DHC} Roost Date : 4-19-04 Version : 1.0 Filename : dhc_roost.bsp Description : Midsized map, contains a main building a side building and a guard tower, all surrounded by a guard wall. Good for a few outside or alot all over. Good for sniping or closed quarters combat. =================================================== =================================================== * Play Information * Game : Soldier of Fortune 2 Type : Multiplayer Supported Modes : DM, TDM, CTF, ELIM, DEM, ( INF only on Playpen ) Requires : SoF2 Full Version 1.03 or higher Players : 2-24 DM, 2-32 TeamGames - all maps except Playpen Players (Playpen) : 2-32 all gametypes =================================================== * Installation * The .pk3 file should be extracted to the user's SoF2 /base/ directory. * To Play * Start an SoF2 Multiplayer Game. Select a map from the multiplayer server list. *or pull down the console (~) and type : map ( filename of map ) Or you can always come by our server at: {DHC}ExplosiveGorePlayground (69.138.119.123:20110) ***Warning***, at our server things are Fast, Bloody and Explsive. =================================================== * Credits * PlanetSoldierofFortune.com - Your source for SoF\SoF2 news, information, and content. www.modsonline.com - great source for tutorials and forums www.sof2files.com - great source of maps and other things =================================================== * Permissions* All original and composed textures or assets in this level remain property of the sources respective owners. You MAY distribute this PK3 in any not-for-profit electronic format (BBS, Internet, CD, etc) as long as you contact me first, and include all files, including this readme, intact in the original archive.
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