Dr Evil's Lair

Dr evil's lair, a map designed for Infiltration but I've added demo and elim too, also supports dm and tdm. the map has a cave layout with a...

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Dr evil's lair, a map designed for Infiltration but I've added demo and elim too, also supports dm and tdm. the map has a cave layout with a secret base feel to it A good mix of light and dark and vertical as well as horizontal areas for shootouts. I refrained from adding to many rooms as I felt the map was tactically balanced as it is for team games. Enough detail is in so it doesnt feel bland as you move about but not so much that it affects fps, definitly the best map i've made to date. many thanks to <>S@S for teaching me so much in the old days of sof2. Hope you enjoy.

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Download 'dr_evils_lair.zip' (1.11MB)

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Readme
===================================================
Title                   : Dr Evil&apos;s Lair
Date                    : 18th/08/08
Version			: Ver 2.0
Filename                : Mega_1.pk3
Author                  : INFiDeL  aka <<UK>>DiVeRSioN , Craig
Email                   : craig.constable@blueyonder.co.uk

Description             : Map is designed for Infiltration mainly, it has good 
			  demolition also. A nice mix of open and closed
			  environments and of light and dark. I wanted to add more rooms
			  but the best place for more didnt suit the tactical balance 
			  of the map so i&apos;ve kept true to trying to keep it fair for team 
			  games.

===================================================
* Play Information *

Game                    : Soldier of Fortune 2
Type                    : Multiplayer
Supported Modes		: DM, Dem, INF, Tdm, Elim
Requires                : SoF2 Full Version 1.00 or higher
Players                 : Max 40 of recommended players for Inf Dem and Elim
			  only 14 or so spawns for deathmatch so move when you spawn : )

===================================================
* Construction *

Base                    : Original creation
Editor                  : GTK Radiant 1.4
Buildtime               : 4 days on and off
Known Bugs              : Contact me if you find any, think its been well playtested.

Features                : Sliding doors and a different layout style to most maps. 
New Textures?		: No
New Sounds?		: No
Custom Soundtrack?	: No

Compile Machine         : AMD 3000 1.5Gb ram
Compile Time            : just under 5 hours

===================================================
* Installation *                

The .pk3 file should be extracted to the user&apos;s SoF2 /base/ directory.

* To Play *

Start an SoF2 Multiplayer Game.
Select Dr Evil&apos;s Lair from the multiplayer server list.
*or pull down the console (~) and type : map Mega_1

===================================================
* Credits *

Raven for producing a great game.
Soffiles.com - For supporting this game so well over the years.
Modsonline.com for a great helpful community of mappers.
PlanetSoldierofFortune.com - Your source for SoFSoF2 news, information, and content.
<<UK>>S@S for helping me so much in my earlier days of mapbuilding.
lastly all you players out there that play for fun, keep doing it.

===================================================
* Permissions*

All original and composed textures or assets in this level remain property of
the sources respective owners.
You MAY distribute this PK3 in any not-for-profit electronic format (BBS, Internet,
CD, etc) as long as you contact me first, and include all files, including this readme, intact in
the original archive.

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Craig


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Registered 19th August 2008

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