This is a very nice medium sized map, nothing like the other versions of Dust. This map has totaly been changed, seems a little crowded when running around but you soon get used to it, there are buildings for you to explore and access is available to the roof area, not a very good map for the snipers however the location and closeness of the flags leads to raid and capture game type. The map supports elim and ctf modes and will support 6-16 players, anymore and it will be to crowded. A good overall map and well worth a look at, so go download it now and see what you think. :thumbsup:
Title : MP_DUST3 Description : a map Release Date : 25 Aout 2003 Version : final Filename : mp_dust.pk3 Author : Nicolas Maczkovics Email : firstname.lastname@example.org ============================================================ * Construction * Buildtime : 3 days Compile Time : 60 min Q3MAP2(final) with light scale of 0.000128 Base : SOF2 Editor : GTK RADIANT Map Known Bugs : // Gametype Known Bugs : // Features : Textures, Shaders, Flags and loader Secret : ? New Textures? : yes New Sounds? : no Custom Soundtrack? : no Compile Machine : XP 2400 512 pc 2700 G4 TI4600 ============================================================ * Play Information * Game : Type : Supported Modes :elim ctf Requires : Players : 6-16 ============================================================ * Installation * INSTALL THIS FILE DIRECTLY IN BASE DIRECTORY!! UNZIP IT IN SOF2 BASE DIRECTORY (example: C:\Program Files\Soldier of Fortune II - Double Helix\ Base) ------------------------------------------------------------------- *PLAYERS* Select works from the multiplayer server list. ============================================================ * Credits * Id Software for The Q3Ta engine Raven Team for SOF2:Double Helix Game and the original qvm files Gtk Radiant Team *Special Thanks* www.sof2files.com For the great work they do for the community ReadMe template created by Black_Ice@sof2files.com ============================================================ * Permissions* All original and composed textures or assets in this level remain property of the sources respective owners. You MAY distribute this ZIP,PK3 in any not-for-profit electronic format (BBS, Internet, CD, etc) as long as you contact me first, and include all files, including this readme, intact in the original archive. ============================================================ * Warning - Must Read and Understand Before Use* The author of this file accepts no responsibility for damage to data, or physical damage to hardware, caused by the appropriate or inappropriate use of this file. It is deemed that users who run this file, automatically are considered as having read and understood this liability clause before using the said file. ============================================================
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