Here is a nice DM map from Reptile, called Fragcity!
The fun takes place a small detailed town with lots of stuff to climb (nearly all roofs can be reached). I think the sniperfans will love maps like this :)
The detail of this map is really nice, but it also has a negative affect on the FPS in some places. There are also a few small texture-problems in this map, but nothing serious!
Have fun with it! :beer:
============================================================ Title : Fragcity Date : 7-12-2002 Version : Ver 1.0 Filename : darktown.bsp Author : Reptile Email : firstname.lastname@example.org Description : Small town placed in the midst of a big dark city. Its my first official release / map project since Unreal so hope it ain't too bad. ============================================================ * Play Information * Game : Soldier of Fortune 2 Type : Multiplayer Supported Modes : DM Requires : SoF2 Full Version 1.00 or higher Players : # of recommended players - 6-8 ============================================================ * Construction * Base : Original creation Editor : Q3Radient v1.01 Buildtime : forever Known Bugs : Features : New Textures? : No New Sounds? : No Custom Soundtrack? : No Compile Machine : P4 1.7 / 1GB RAM / 30 GB SCSI3 / Geforce3 Compile Time : 1 hour ============================================================ * Installation * The .pk3 file should be extracted to the user's SoF2 /base/ directory. * To Play * Start an SoF2 Multiplayer Game. Select <Map Name> from the multiplayer server list. *or pull down the console (~) and type : map <mapname> ============================================================ * Credits * PlanetSoldierofFortune.com - Your source for SoFSoF2 news, information, and content. ============================================================ * Permissions* All original and composed textures or assets in this level remain property of the sources respective owners. You MAY distribute this PK3 in any not-for-profit electronic format (BBS, Internet, CD, etc) as long as you contact me first, and include all files, including this readme, intact in the original archive.
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