Fui Snakepit

Here we have the 2nd version of the fast paced fui snakepit. Download number two and see what you think

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Here we have the 2nd version of the fast paced fui snakepit. Download number two and see what you think

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Readme
===================================================
Title                   : FUI snakepit 2
Date                    : 10/19/03
Version			: 2nd Beta version
Filename                : fui_snakepit2.bsp
Author                  : Depetris 1967 & Steko NI,UK
Email                   : depetris@fui-clan.com or steko@fui-clan.com

Description             : This is a from memory recreation of the Soldier of Fortune map VCA-Snakepit!  I didn't
			  have a copy of it to look at when I did this version so it is not a an exact recreation.
			  And now that I do have the original map to look at I found I wasn't even close! But it
			  should still be a very fun map for 8-16 players (dm) or 8 - 32 players ctf, or capture and hold!
			  And I hope that I didn't offend any VCA guys for redoing their map in this fashion!  Props to
			  VCA-Ace for making the most fun CTB map I have ever played on in my old SOF days.  I hope that
			  all enjoy this SOF 2 (2nd beta) version of the VCA-Snakepit map!

===================================================
* Play Information *

Game                    : Soldier of Fortune 2
Type                    : Multiplayer
Supported Modes		: DM, TDM, CAH, TCAH, CTF, CTB, TCTB, ELIM, GOLD, INF, LASTMAN, PRO, REN
Requires                : SoF2 Full Version 1.03 or higher
Players                 : 8 - 32

===================================================
* Construction *

Base                    : Original creation based on the VCA Snakepit
Editor                  : gtkRadient 1.2 13 update
Buildtime               : 40 hours so far
Known Bugs              : none so far

Features                : None
New Textures?		: Yes
New Sounds?		: No
Custom Soundtrack?	: No

Compile Machine         : P4 1.7mhz 400fsb, 768 ddr ram, GeForce FX 5200/AGP/SSE2 w/128 ddr ram
Compile Time            : 7 minutes

===================================================
* Installation *                

The .pk3 file should be extracted to the user's SoF2 /base/ directory.

* To Play *

Start an SoF2 Multiplayer Game.
Select FUI snakepit 2 from the multiplayer server list.
*or pull down the console (~) and type : map fui_snakepit2

===================================================
* Credits *

VCA Clan - For being a great group to play with online in SOF and SOF2

VCA-ACE - for making the original and much better VCA-Snakepit map that was the original inspiration for this sof2 map!

Agents Group for being good guys to scrim against!  (We'll kick your arses one of these days!)

FUI Clan for putting up with me all the time.

Steko NI,UK for being a great source of help and inspiration on my first foray into mapping and just for being a very good friend in general!  Also get all Steko's maps from SOF2files.com he is a great map-maker!

WZ Clan for letting us play on their server regularly in SOF and SOF 2!  Great group Wizards Of SOF are!

Special thanks go out to Godh and hector infector for all their help getting me the information necessary to use the goldrush gametypes in this map without their help my map wouldn't have properly supported that mod.

PlanetSoldierofFortune.com - Your source for SoF\SoF2 news, information, and content.
SOF2files.com - Your source for Sof\Sof2 downloads!
fui-clan.com - For getting ahold of any Fui member!

===================================================
* Permissions*

All original and composed textures or assets in this level remain property of
the sources respective owners.
You MAY distribute this PK3 in any not-for-profit electronic format (BBS, Internet,
CD, etc) as long as you can do a headstand for about 3 seconds without falling, and include all files, including this readme, intact in the original archive.  And be polite to all VCA clan members who gave me the inspiration to do this version of their original SOF map VCA-Snakepit!

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{fui}STEKO NI,UK


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Registered 13th October 2003

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