Godz Jordan



There are 3 maps in the pk3 file and each are quite different to the others. 1 is a sewer map, 1 is a mosque and the other is a jor1 style map. I can't really fault any of them as they all look good and are spot on for what the developer intended. The Sewer map is a small map that feels like a dark damp sewer and will be great map for a few shotgun only DM matches The Mosque map is + layout with a surrounding outer area that looks brilliant. The dev also made a second outer area so it all looks right. The jor1 style map is full of places to hide and is over 3 levels. This will make a great ctf map as well as a DM map.

But all 3 have a lot going for them and are well worth the down load.



Readme File: GoDz_Jordan.pk3

* Description *

This is a new Jordan map pack from myself, [GoDz] ::666::. There are 3 maps in the pk3. They are all
quite small for deathmatch, good for the average crowd numbers people are getting now days. There are 
sections in each map which open up for team games, creating bigger maps for ctf, inf etc. All maps will
work well for 1v1 games and also for crowds. All maps are fully equiped for pickups. Tried to make the maps 
as realistic looking as possible, ironing out all the bits that didnt look profesional. Hope you all 
enjoy them :o).

For mappers out there, if you want the .map files for these, info on how anything was done in these maps 
or have any general mapping problems u need advice on please visit our forums and leave me a post at...


* Maps *

Title : [GoDz] Jordan Massacre
BSP Name: godz_jordan_a.bsp
Description : Small/medium sized map for quick, brutal play.
Supported Modes : Dm, Tdm, Ctf, Elim, Inf, Dem
Players : 16+ dm spawns, 16 red and 16 blue team spawns. 2-14 players recommended.

Title : [GoDz] Jordan Sewer
BSP Name: godz_jordan_b.bsp
Description : Small map for extreemly frantic play. Consists of a grid of sewer arches.
Supported Modes : Dm, Tdm, Ctf, Elim
Players : 16+ dm spawns, 16 red and 16 blue team spawns. 2-10 players recommended.

Title : [GoDz] Jordan Mosque
BSP Name: godz_jordan_c.bsp
Description : Medium sized map set in and around a mosque. Essentially a modified Iceword layout for dm,
which expands to create a bigger map for team games.
Supported Modes : Dm, Tdm, Ctf, Elim, Inf, Dem
Players : 16+ dm spawns, 16 red and 16 blue team spawns. 2-14 players recommended.

* Release Details *

Release Date : 16/02/08
Filename : GoDz_Jordan.pk3
Author : [GoDz] ::666::
Email : [email protected]

* Construction *

Buildtime : 2 weeks on and off
Compile Time : probably bout an hour all together, maybe a little more
Editor : Qauke 3 Radiant 1.4.0
Map Known Bugs : None so far, please email to [email protected]
Gametype Known Bugs : None so far
Secret : None, as usual ;o)
New Textures? : Yes. New sky and water shaders + a few minor custom textures
Compile Machine : Athlon 64 3400, 1 gig Giel Golden Dragon

* Installation *

(example: C:\Program Files\Soldier of Fortune II - Double Helix\ Base)

Select works from the multiplayer server list.

* Credits *

Id Software for The Q3Ta engine
Raven Team for SOF2:Double Helix Game and the original qvm files
Gtk Radiant Team

*Special Thanks*
www.sof2files.com For the great work they do for the community, still going strong, big respect boys and girls ;o)
ReadMe template created by [email protected]

* Permissions*

All original and composed textures or assets in this level remain property of
the sources respective owners.
You MAY distribute this ZIP,PK3 in any not-for-profit electronic format (BBS, Internet,
CD, etc) as long as you contact me first, and include all files, including this readme, intact in
the original archive.

* Warning - Must Read and Understand Before Use*

The author of this file accepts no responsibility for damage to data, or physical damage
to hardware, caused by the appropriate or inappropriate use of this file. It is deemed
that users who run this file, automatically are considered as having read and understood
this liability clause before using the said file.

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