This map is based on Hong Kong Industrial from singleplayer and all credits go to Ravensoft for the original. The port from single player to multiplayer had been done by Nalle, but it did not support anything but infiltration. This version (version 4) has been enhanced with a slightly different layout and supports all standard gametypes.
=============================================================== This map is based on Hong Kong Industrial from singleplayer and all credits go to Ravensoft for its original release. =============================================================== Title : mp_hk8_v4 - Hongkong industrial Version 4 Date : 24-Nov-2008 BSP Filename : mp_hk8_v4.bsp Author : Ravensoft(Original) : JohnnyGrenade: Added gametypes CTF/CCTF/DM/TDM/DEM, Gametype entities, botroute, and layout modifications from original. Description : Hong Kong Industrial v4 =============================================================== * Play Information * Game : Soldier of Fortune 2 Type : Multiplayer Supported Modes : INF DM TDM CTF CCTF ELIM DEM Requires : SoF2 Full Version 1.02 or higher Players : The map can support 24 players for team games, and 16 players DM =============================================================== * Construction * Base : Original SP map modified to MP Editor : GktRadiant Buildtime : a few hours Known Bugs : ? New Textures : No New Sounds : No Custom Soundtrack : No Compile Machine : e8400 Compile Time : 68s =============================================================== * Installation * The mp_hk8_v4.pk3 file should be extracted to the user's SoF2 /base/ directory. * To Play * - Start an SoF2 Multiplayer Game. - The map should appear in the map list when you choose any of the supported gametypes - Select "hongkong industrial v4" from the map list - Select whatever settings you wish and click start server * Uninstallation * Just delete the mp_hk8_v4.pk3 from the user's SoF2 /base/ directory. =============================================================== * Credits * Ravensoft Original. Nalle for port from SP to MP and for providing the map source. =============================================================== =============================================================== * Permissions* All original and composed textures or assets in this level remain property of the sources respective owners. ===============================================================
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