Upgrade from ver 2.0 to 2.1a with this small upgarde.
Weapon Changes & Fixes · new M4 'Fire' sound · OICW code overhaul with all new weapon handling, recoil, damage and accuracy · new SIG handling and performance update (balance between 1.0 and 2.0) · USAS 12 slug damage increased slightly · tighter shot pattern & damage on M590 · new weapon skins for USAS 12 and MSG90 A1 skins · new M1911 A1 skin courtesy of Reverend Ted · new crouch/lean code courtesy of Kris - http://www.planetquake.com/brazen/altshtfix/index.html · fixed the M1911-A1/MP5 combination ammo bug (required removal of RPG7) · respawn invulnerability for the M7A3 Tear Gas grenade · increased transparency on M7A3 Tear Gas cloud effect
=================== = I.C.S. 2.1 = =================== · Client and Server files for the International Crime Syndicate Modification for Soldier Of Fortune II · Soldier of Fortune II - Double Helix version 1.03 Gold is required · Release Date: March 5, 2004 · Website: http://www.planetsoldier.com/ics · Forums: http://www.nachos.net/forums/forumdisplay.php?f=173 · moddb: http://mods.moddb.com/1403/ · Contact: email@example.com I.C.S. is `the` must have `Balls-To-The-Walls` mod for Soldier Of Fortune II, with all new commercial quality content and improvements; not just a mod, I.C.S. is a better way to play and enjoy SOF2! ICS enhances the familiar SOF II 'action' experience with a new theme, expanded scenarios, game-modes, commercial quality level and sound design, and all new feature content. Smoothing out SOF II's rough edges ICS offers a feature rich higher quality game. The International Crime Syndicate is a well financed, organized, offensive criminal mercenary force with suspected ties to the Corsican Mafia. The ICS takes crime to the 'next level' with high-tech, modern weapons and motivated talent. Defending game objectives are SWAT, Special Police or Private Security teams. ICS expands SOF II with contemporary urban settings like Banks, Casinos, Art Galleries, and more. For a full list of features, check out: http://www.planetsoldier.com/ics/about.html =================== = Getting Started = =================== Windows Client · Launching: select the ICS icon from your desktop or the ICS section of the Windows Start-Programs menu. · If you installed ICS using the zip file as opposed to the installer, you will need to select the ICS.exe from your SOF2 root directory. · To locate ICS servers use the in-game server browser or a 3rd party program like GameSpy, The All Seeing Eye, or kQuery. · For those using Gamespy, there is a custom ICS Gamespy tab in the /ics folder. Windows Server · Launching: select the ICS-server icon from your desktop or the ICS section of the Windows Start-Programs menu. · If you installed ICS using the zip file as opposed to the installer, you will need to select the ICS-server.exe from your SOF2 root directory. · To configure your server, edit the server.cfg and maplist.cfg files provided in the /ics directory. · g_gametype and sv_mapcycle are not set in the provided server.cfg but are set in the ICS Server Launcher Utility. If you launch your server a different way, you will have to either add them to your server.cfg or set them in your command line. Mac & Linux Client · To launch ICS, run SOF2 Multiplayer and select ICS from the mods menu on the main screen. · To locate an ICS server, use the in-game server browser. Mac & Linux Server · To run a server, you must execute the command line "SoF2MP +set fs_game ics +exec server.cfg". · You may wish to add the parameters: "+set sv_pure 1" and "+set dedicated 2" to run a pure and/or dedicated server. · To configure your server, edit the server.cfg and maplist.cfg files provided in the /ics directory. · g_gametype and sv_mapcycle are not set in the provided server.cfg so you will have to either add them to the cfg or set them in your command line. *Note For Server Ops · The ics map and skins paks (mp_ICS-01.pk3 & mp_ICS-02.pk3) install into the /base folder. This is because they're stand alone map and skins paks that can be used in regular SOF2 as well as any other mod. This could cause problems for people running multiple pure servers on the same system though. If this is the case and you do not wish to run I.C.S. maps on your non ICS servers, we suggest you move them from your /base directory to your /ics directory. ======================== = CHANGES IN 2.1 = ======================== Weapon Changes & Fixes · new M4 'Fire' sound · OICW code overhaul with all new weapon handling, recoil, damage and accuracy · new SIG handling and performance update (balance between 1.0 and 2.0) · USAS 12 slug damage increased slightly · tighter shot pattern & damage on M590 · new weapon skins for USAS 12 and MSG90 A1 skins · new M1911 A1 skin courtesy of Reverend Ted · new crouch/lean code courtesy of Kris - http://www.planetquake.com/brazen/altshtfix/index.html · fixed the M1911-A1/MP5 combination ammo bug (required removal of RPG7) · respawn invulnerability for the M7A3 Tear Gas grenade · increased transparency on M7A3 Tear Gas cloud effect Level Design Updates · new version of "Invasion Corsica" with new route through the center mountain · new version of "Nuclear Plant B" adds clipping on the fuel tanks · new version of "Bank Job" with clipping on rooftops and easier access through elevators New CVARS and COMMANDS · new server cvar g_refKickBanTime (default and max 30) · changed ref_kick so it automatically bans according to g_refKickBanTime · new ref commands: ref_mapcycle and ref_cancelVote · above ref commands incorporated to in-game referee menu for ease of use · added ref_say command which allows refs to chat, as refs, to all players and spectators · added ref_chat command which allows refs to chat privately with other refs *IMPORTANT NOTE* - Anyone who has made weapons mods based on ICS will have to remake them based on the new ics.wpn file. The ammo type for frag grenades has changed which is required for the grenades to function properly. ======================== = CHANGES IN 2.0 = ======================== - added 3 new maps - added 2 new skin sets - added ability to heal teammates - added case drop time limit to Hitmen gametype - added referee cvars and commands - added referee menu - added new assault rifle: OICW - added 6 new grenades: M18 Yellow Smoke, M7A3 Tear Gas, MDN 11 Frag, F1 Frag, M67 Frag and L2A2 Frag - added gas mask - added silencer to US SOCOM pistol - added new weapon skins and sounds - changed M15 White Phosphorus grenade so it does damage - tweaked ICS custom weapons balance - fixed SoF2 lean/crouch bug - fixed awarding of medals - fixed map 'ICS - Casino' where players could get stuck behind the door of a hotel room. - fixed map 'ICS - Bank Job' where players could get inside the large gas tank. - removed male custom voices for 'Grenade', 'Sniper', 'Fire In The Hole' and 'Check Your Fire' =================== = CVAR LIST = =================== Client Cvars and Commands: stats - displays stats for kills, grenade kills, melee kills, sniper kills and headshots #h - displays numerical health value in text messages #a - displays numerical armor value in text messages #B - displays bar graph health value in text messages #b - displays bar graph armor value in text messages ui_radio_orders - brings up Radio Orders sub-menu ui_radio_responses - brings up Radio Responses sub-menu ui_radio_misc - brings up Radio Misc sub-menu Referee Cvars and Commands: ref_mapcycle - loads next map in mapcycle ref_cancelVote - cancels current vote ref_say - ref chat with all players ref_chat - ref chat privately with other refs ref_toggle - toggles any server var ref_timelimit - sets time limit ref_time - displays round and game times ref_scorelimit - sets score limit ref_roundtimelimit - sets round time limit ref_players - displays details of all players ref_move [player name] red, blue or s - moves players to desired team ref_maxhealpercentage - sets maximum percentage a player can heal a teammate (default 80) ref_map_restart - restarts current map ref_map [map name] - loads desired map ref_kick [player name] - kicks desired player ref_gametype_restart - restarts round ref_gametype [gametype] - sets desired gametype ref_friendlyfire - 1 turns on friendly fire, 0 turns it off ref_dmflags - sets DM flags ref_casedroptime - sets the time case can remain dropped in Hitmen gametype (default 10 | 0=off) ref_briefcasebeepdelay - sets the delay between case beeps in the Hitmen (default=8 | 0=off) ref_allspec - send all players to spectator team ref_admin [password] - enter this to gain referee privileges Server Cvars: g_refKickBanTime - amount of time ref_kick bans players for (default/max=30) ref_pwd [password] - sets referee password g_maxHealPercentage - Set max amount a teammate can be healed (default=80) g_gametype hit - sets Hitmen gametype gt_casedroptime - sets the time case can remain dropped in Hitmen gametype (default 10 | 0=off) g_briefcaseBeepDelay - sets the delay between case beeps in the Hitmen (default=8 | 0=off) g_teamSwap - swaps red and blue teams at map change (1=on | 0=off) g_teamShuffle - randomly mixes teams at map change (1=on | 0=off) g_weaponsfile - sets weapons file used (default=ics | vanilla SOF2 weapons file=sof2) =================== = CREDITS = =================== John Keffer ------------------- - Mr White - ------------------- Project Director & Manager, Level Design, Textures Design, Models Design, Skins, Voice Acting. Other projects include: LMCTF for Quake 2, Alliance Games for Quake 3 and Loki's Missions SP projects for Quake 2 and Half-Life. Hugo Tremblay ------------------- - huGODemon - ------------------- Programer! Other projects include: X-Maps for Quake 2/LMCTF and Alliance Games for Quake 3. Roderik van der Heijden ------------------- - NeoGeniX - ------------------- Weapon & Player Model Skin Designer, 2D Art. Other projects include: Administrator: SOF-LAND, freelance skin design. Will La Chapelle ------------------- - Hoak - ------------------- Sounds Design, Weapons Modification. Other projects include: Elite 626, TacSim, NS:Fusion, Navy SEALs: Covert Operations, Editor In Chief edgenetwork: nwogamer. ................... All material Copyright © 2002, 2003 - ICS, All rights reserved.
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