Indiana-jones Pack

Here we have a two map pack from Cardinal laurent -=S@M=- Aeris One supporting CTF and the other INF. The map is in the theme of Indiana Jon...


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Here we have a two map pack from Cardinal laurent -=S@M=- Aeris One supporting CTF and the other INF. The map is in the theme of Indiana Jones and is a must test. The maps will host 32 players and comes complete with the Indy sound track. Go download it now and give it a go, read the readme for full instructions, a good edition to ever growing collection:thumbsup:

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Title                   :Map Indiana-jones Pack
Description             :
Release Date            :31/03/2004
Version			:SOF2 MP
Filename     inf        :mp_indiana1
Filename2    ctf        :mp_indiana2
Author                  :Cardinal laurent -=S@M=- Aeris

* Construction *

Buildtime               :80 hours
Compile Time            :1 h for the 2 maps at total
Base                    : 
Editor                  :GtkRadiant 1.2.11
Map Known Bugs          : 
Gametype Known Bugs     :INF , CTF 
Features                : 
Secret                  :yes
New Textures?		:yes 
New Sounds?		:non 
Custom Soundtrack?	:musique indiana
Compile Machine         :2200+ XP 512DDR 2700 


* Play Information *

Game                  :Soldier of fortune II 
Type                  :aventure / Action 
Supported Modes	      :OSP 
Requires              :Usual config for SOF2 MP
Players               :32 players

* Installation *                
(example: C:\Program Files\Soldier of Fortune II - Double Helix\ Base)

Select works from the multiplayer server list.

* Credits *
Map indiana-jones

Here's a map pack of indiana-jones especially in ctf & inf

gametype inf => mp_indiana1
gametype ctf => mp_indiana2


mp_indiana1 inf

- pleasant map to play , all this master key in a temple with many trap and enigma to be crossed with 32 players on the whole

Rules to respect for better a gameplay 
- remain in group for the blue ones because you have a time to cross the parcour and with regard to latecomers will be necessary to go more quickly!
- avoid keeping the door open!  because the more the door remain closed and the better you will have a good FPS
- there are 2 red which respawn at the blue side which will have to block the blue ones to pass
- there are 2 blue on the red side who will have to do the same work ! with knowknowing that the 2 blue at the red respawn, have not the role to take the briefcase!
if not it will be too simple for the blue ones .

to know !
- the way for the beginners will be complex and dificult!  then you attender not to cross first blow!
- some bug is still present then to avoid not to die;)


mp_indiana2 ctf

- map has you cut the breath, of which you will have to cross the caves with the carriages:)
- teleportor are installed to go more quickly and to obtain a good FPS;)

Rules to respect for better a gameplay !

- they are 2 courses to make, to bring the flag !
- the longest course is advised to be 2 Maximum on the carriage and not to move not to slow down the carriage, if you are alone on the carriage then you can move ! it is to advise to take M203 or grenade, because it is dificult to touch the adversary!
feel free to take the MM1 for the noob:)

- the shortest course : it is significant not to be to 2 on the carriage because it is certain that the carriage wont start
, therefore it is to advise to make a TK for the prioriter of that which with the flag, namely that the carriage should well be taken
if not carriage cycles will be out of order and unplayable ! 

it is interdict to leave the carriage if not you might be die or would block the carriage cycle! 
if there is 2 carriages at the same time, it is that map need to be restart, because the cycle is out of order !!! !!

it is council to remove the kick for teamkilling ! 

with regard to this pack map V1, is a version of evaluation.
! have to know that a V2 version is being analysed and of preparation to remove the maximun bugs!  and to obtain better a gameplay its 2 maps ! 

DM : the deathmatch is only to test the map!

Thank you for your compréhantion;)
your mappor favorite -=s@m = - Aeris;))

* Permissions*

All original and composed textures or assets in this level remain property of
the sources respective owners.
You MAY distribute this ZIP,PK3 in any not-for-profit electronic format (BBS, Internet,
CD, etc) as long as you contact me first, and include all files, including this readme, intact in
the original archive.

* Warning - Must Read and Understand Before Use*

The author of this file accepts no responsibility for damage to data, or physical damage
to hardware, caused by the appropriate or inappropriate use of this file. It is deemed 
that users who run this file, automatically are considered as having read and understood 
this liability clause before using the said file.

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-=S@M=- -Aeris-

50 XP

Registered 18th March 2004

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