Infiltration X



GT-73 has created an extra gametype: Infiltration X

Changes compared to normal infiltration:

* Respawn (ala CTF) * 1 TeamPoint for kill the Briefcase-Boy * time limit off * When the suitcase gets lost (for example the player with the suitcase jumps of a building and the suitcase becomes unreachable) the round is over and the red team gets a teampoint!

Mapmakers has to do the following to make their maps suitable for INF-X: * add in your inf-map => 733 (gametype) for INF-X

The mod comes with an altered version of MP_SHOP, named MP_SHOPY



Title                   : Infiltration-X  
Version                 : test
Game                    : Soldier of Fortune II 
Author                  : => GT-73 <=
Release Date            : 20 , may , 2002
Email Address           : [email protected]
Home Page               : http://go.to/GT-73


Give THE inf-x.pk3 IN YOUR
Soldier of Fortune II - Double Helix\base FOLDER   

Create a Server - Gametype : Infiltration-X 

only one map for testing...
you will make a map,
add in your inf-map => 733 (gametype) for INF-X

* MOD Information *
* Respawn (ala CTF)
* 1 TeamPoint for kill the Briefcase-Boy
* time limit off
* wenns't mit den Koffer vom Haus springst(shop-Map)
  geht der Koffer nicht wieder zurück, 
  sondern ist verloren and the Def-Team gets 1 Point and win
  the Round 



Spezial  Thanks 

Raven for the MAP, for testing and PlanetSoFII.de ;-)


* Copyright / Permissions *

All original and composed textures in this level remain property of the sources respective owners. You MAY distribute this PK3 in any electronic format (BBS, Internet, CD, etc) as long as you contact me first, include all files intact in the original archive.

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