GT-73 has created an extra gametype: Infiltration X
Changes compared to normal infiltration:
* Respawn (ala CTF) * 1 TeamPoint for kill the Briefcase-Boy * time limit off * When the suitcase gets lost (for example the player with the suitcase jumps of a building and the suitcase becomes unreachable) the round is over and the red team gets a teampoint!
Mapmakers has to do the following to make their maps suitable for INF-X: * add in your inf-map => 733 (gametype) for INF-X
The mod comes with an altered version of MP_SHOP, named MP_SHOPY
================================================================ Title : Infiltration-X Version : test Game : Soldier of Fortune II Author : => GT-73 <= Release Date : 20 , may , 2002 Email Address : [email protected] Home Page : http://go.to/GT-73 ================================================================ INSTALL: Give THE inf-x.pk3 IN YOUR Soldier of Fortune II - Double Helix\base FOLDER Create a Server - Gametype : Infiltration-X only one map for testing... you will make a map, add in your inf-map => 733 (gametype) for INF-X ================================================================ * MOD Information * ------------------- * Respawn (ala CTF) * 1 TeamPoint for kill the Briefcase-Boy * time limit off * wenns't mit den Koffer vom Haus springst(shop-Map) geht der Koffer nicht wieder zurück, sondern ist verloren and the Def-Team gets 1 Point and win the Round ================================================================ ================================================================ Spezial Thanks Raven for the MAP, for testing and PlanetSoFII.de ;-) ================================================================ * Copyright / Permissions * All original and composed textures in this level remain property of the sources respective owners. You MAY distribute this PK3 in any electronic format (BBS, Internet, CD, etc) as long as you contact me first, include all files intact in the original archive.
There are no comments yet. Be the first!