JEEL SpecOps

This is the next update to the JEEL SpecOps mod, this a classic modification for SoF II. Jeel has changed some parameters, turning the game...

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This is the next update to the JEEL SpecOps mod, this a classic modification for SoF II. Jeel has changed some parameters, turning the game much more realistic.

Some modifications and new features in version 1.5: Bug correction Now the mouse handler runs ... for people who use the mouse ... keyboard also works fine. Modification: My team game partner (SOFR) , want to use also classical combo M4+M203 ... Ok , I do it, we have now M4+scope (primary) and M203+scope (secondary) or clasical M4+M203 (secondary)

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Readme
/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/
THIS IS A MULTIPLAYER MOD , CLIENT AND SERVER VERSION
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AT THE BEGINNING:

I play a lot of time with Ghost Recon , it's a good game, but not enought fun ...
SOF2 is good 3D engine , but the game is not realistic , less than Ghost recon.
Well I decide to write ( code ...) a mod based on SOF 3D engine , with more realistics parameters.
let's go , code and play ... JEEL

/-/-/-/-/-/-/-/-/-/
SPECIAL THANKS:
* Thank you KRIS (kris@dude.com.au , mandown.net )
for your very good mod MANDOWN, I decide to make JEEL SpecOps , after playing ManDown.

* Bots files from JK2 bots .

* Thank's to Raven and ID software for their works in the gaming world.

/-/-/-/-/-/-/-/-/
IN A FUTURE VERSION : 
DRAGUNOV (russion sniper rifle , in progress)
MSG90A1SD , model is ready but silencer does not appear yet on anim...???
M4SD, model in progress ... model (glm) and skin are ready
HK-G3A3 rifle, new weapon , model (glm) and skin are ready , but how can I make the anim ?
trying to implement PRONE ... in progress .
trying to implement "wardog" like secondary weapon. ( this is a big project !)

/-/-/-/-/-/-/-/-/-/
BUGS:
If you have some problem with mouse selection in menu ( example changing keyboords config)
Select with the mouse en press the key ENTER , if right clik not operate ...
I use always keyboard , and I discover this bug recently ... sorry ...
bug resolved in V1.5

For all other bugs .. mail me please ...

/-/-/-/-/-/-/-/-/
LAST VERSION:
JEEL SpecOps 1.5  17 fev 2003

Bug correction
Now the mouse handler runs ... for people who use the mouse ... keyboard also works fine.
Modification:
My team game partner (SOFR) , want to use also classical combo M4+M203 ...
Ok , I do it, we have now M4+scope (primary) and M203+scope (secondary) or clasical M4+M203 (secondary)

/*/*/*/*/*/*/*/*/*/*/*/*/*/*
HISTORY:

/*/*/*/*/*/*/*/*/*/*/*/*/*/*
JEEL SpecOps 1.4  15 fev 2003

Some modifications:
New weapon : MSG90A1SD ( silenced sniper rifle) (new model in progress)
Night Vision , I change the hud display , reduce the size, like real model, 
and add markers to adjust your night shoot.
Sniper scope ,change for a "Red Dot scope" like on modern guns.
M4 use scope in secondary attack, M203 can be in secondary weapon, ammo pack of 6 HE grenade
For a full usage of M4M203 , choose M4 in primary, and M203 in secondary ( like for OICW)
MSG90A1SD is secondary weapon , it is less powerfull then MSG90A1 ( without silencer)
USAS12 is now secondary weapon ( not a good weapon, just good for short range combat).
Modify accuracy, If you try to shoot while jumping, bad luck for you !! ( like in reality life ...)
Bots with actual weapons parameters are good challengers in elimination rounds.
Type exec bluebot.cfg or exec redbot.cfg , to play against 3 bots ...

Have fun !
jlebon@noos.fr

/*/*/*/*/*/*/*/*/*/*/*/*/*/*
JEEL SpecOps 1.3  09 fev 2003

Some modifications:
OICW :
 fire slector single ,burst , auto
 burst fire selector is (x2) like the real weapon.
 scope is x6 like the real weapon.
Usage of OICW assault rifle is primary weapon , 20mm is secondary weapon
For a full usage of OICW , select OICW in primary and secondary weapon
Modified sound on OICW , primary weapon sound is close than HK-G36, because ,  
OICW rifle weapon is based on HK-G36
Usage of the scope, first position is NONE , next position is Zoomed (x).
Accuracy is enhanced if we use scope on position NONE rather than no scope.
Level of ammo is active in scope hud.

MP5 and MP5SD have a scoped vision in alternate attack (x2) ... good weapon !

Added weapon SIG551:
	scope is x3
	fire selector burst is (x3) , auto and single.
	resample sound , cause original sound seem to be a toy rifle!
	
AK47: fire selector single and auto
AK74: resample sound weapon from video demo of russian AK factory.
M19 (colt .45): resample sound weapon from video movie factory.

Armor is a default item now , do not select it  ! 
You can choose between night vision or thermal vision.

Have fun !
jlebon@noos.fr

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JEEL SpecOps 1.2  02 fev 2003

US SOCOM is now silenced weapon ... better for stealth game
Modification on OICW , now we use 20mm HE grenade (6 rounds max)... more fun
lot of players do not like chimical grenades in game :(
In a future version , player will choose OICW-HE or OICW-TG ...

Have fun !
jlebon@noos.fr

/*/*/*/*/*/*/*/*/*

JEEL SpecOps 1.1 jan 2003

OCIW can now launch  "chimical bullet" ...
be carefull , don't stay too near from the smoke !!!
Add bot support , to use it type in te console addbot nachrade 5 red  ...
This version can be use as server or client, tested on windows not unix.
Have fun !!!

JEEL

jlebon@noos.fr

/*/*/*/*/*/*/*/*/*

JEEL SpecOps 1.0

This a classic modification for SOF2.
I change some parameters, I like when game is more realistic.
I add also OCIW , and AK47 ...
This a the first version, next version weapons will have more fun ...
This is a MOD , when you unzip this file , you must have a new directory in your SOF2 folder.
Don't unzip this mod in base folder ...

Have fun !!!

JEEL

jlebon@noos.fr

*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
WEAPONS RESUME:
*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
Primary				Secondary
*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
AK47			*
AK74			*	
MP5SD + SCOPE	*	MP5 + SCOPE
OICW			*	GLOICW HE
M4 + SCOPE		*	M203 + SCOPE
				*	M4 + M203
MSG90A1SD		*	MSG90A1
M60				*
SIG551			*
				*	M590
				*	USAS12
*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*

*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
SIDE ARMS
*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
M19
MK23 SOCOM SD
SILVER TALON
*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*

*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
GRENADES
*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
M67
M84
F1
L2A2
MDN11
SMOHG92
ANM14
M15
*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*

*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
EQUIPEMENT
*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
Armor ( by default , do not select it)
Night Vision
Thermal Vision
*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*

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Jeel


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Registered 14th February 2003

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