Jordan Rooftops

Here we have a map which is based on a middle eastern mountain village. The map contains many excellent sniping spots aswell as plenty of cl...


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Here we have a map which is based on a middle eastern mountain village. The map contains many excellent sniping spots aswell as plenty of close quater combat areas in the narrow back alleys and run down buildings. Download this great map now and enjoy the fragging fun! :rock:

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Title                   : Jordan Rooftops

Description             : Based on a middle-eastern mountain village, this map contains some excellent spots for sniping as 
			  well as plenty of opportunities for close-quarters combat in the narrow back-alleys and run down buildings.
			  Supports all gametypes!

Release Date            : 15/12/03
Version                 : 1.00
Filename                : jortown5.pk3
Author                  : {eVo} bOLLOCkcHOPs	
Email                   :

* Construction *

Buildtime               : About 4 months.  This was my first map so it took me a while to get to grips with Radiant =P
Compile Time            : 2 hours
Editor                  : GTKRadiant 1.3.12
Map Known Bugs          : None
Features                : Rooftops, Climbable drainpipes (I know, i know,... try and contain your excitement)
Secrets                 : Maybe
New Textures?		: Yes
New Sounds?		: No 
Custom Soundtrack?	: Yes - "Roof Intruder" from the soundtrack to Signs.  See you in court.
Compile Machine         : 1.8 GHz P4, 512Mb Ram, Geforce FX5200 128, 40Gb HDD.


* Play Information *

Game                  : SOF2 Multiplayer 
Type                  : Multiplayer Map
Requires              : SOF2 Fully patched
Players               : Up to 32.  About 12-14 is ideal.

* Installation *                

(example: C:\Program Files\Soldier of Fortune II - Double Helix\Base)

Select "Jordan Rooftops" from the multiplayer server list.  Or bring down the console and type (without the quotes) "map jortown5"

* Credits *

All my {eVo} clanmates for playtesting this map, the boys from M.I.L.F, Mayhem, Hutch, Siffer - thx for your help with the shader I finally got
it working.  Thanks also to Bowser/Moonwalker whatever your name is these days lol, and to Gossman, Gambler and Cyonide.
Thank you all. 

I take no credit for the artwork on the posters, but cant remember where I got them all from :(
Id Software for The Q3Ta engine
Raven Team for SOF2:Double Helix Game and the original qvm files
Gtk Radiant Team

*Special Thanks* For the great work they do for the community
ReadMe template created by

* Permissions*

All original and composed textures or assets in this level remain property of
the sources respective owners.
You MAY distribute this ZIP,PK3 in any not-for-profit electronic format (BBS, Internet,
CD, etc) as long as you contact me first, and include all files, including this readme, intact in
the original archive.

* Warning - Must Read and Understand Before Use*

The author of this file accepts no responsibility for damage to data, or physical damage
to hardware, caused by the appropriate or inappropriate use of this file. It is deemed 
that users who run this file, automatically are considered as having read and understood 
this liability clause before using the said file.

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{eVo} bOLLOCkcHOPs

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Registered 22nd December 2003

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