Kin maps

These are a collection of maps that have had there source released. They were MP maps but have been redone by Kin for SP. Refer to the read...


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These are a collection of maps that have had there source released. They were MP maps but have been redone by Kin for SP. Refer to the readme to maps and credits.

*** This is for Single Player Only ***

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			S o l d i e r   o f   F o r t u n e   2  :  D o u b l e   H e l i x 

					     G o l d   E d i t i o n

			 T H E    I D E A S    O F    M U L T I M E D I A    S T U D E N T 

 Mod Title              : Just For Fun 
 Caption	     	: Kin SP Maps
 Release Date         	: 29 Dec 2007
 Version		: v1.0
 File Size		: 41.7MB
 Filename               :
 Singleplayer		: Yes
 Multiplayer		: No
 Editor                 : GtkRadiant 1.5
 Sub-Author	        : Xlex-Kin (Malaysian)
 Email      		: [email protected]   


	-Other than new SP maps, in this file also contain of NPC files that 
	make the game support NPC able to use new weapons such as OICW, 
	Silver Talon, MP5 and Sig551. Its work in original maps too.

	-Addition of new sky and new music in the game.

	-Special game music(songs) for every map, the music Artist such as 
	Mission Impossible2,Limp Bizkit,Linkin Park,Titanic Sound Tracks,P.O.D., 
	Lord of Ring sound track, and more!

	-Well, its just a small map pack for who like play SP game.

	-The map sources will be included for who interested in SP game
	or like to refer it.


	-Thanks for all the original Author of the map that release the .MAP
	file for me to covert into SP game. The credits will given below the list.
	I am just the a sub-author only...

	-The new NPC has adjusted for SOF2 GOLD (v1.03)only. Now enemy will have 
	few more guy to use the heavy weapon such as MM1 and RPG7.

	-The story of this SP maps is John Mullins is taking a war journey like Quake2.
	Confuse? Anyway, the exit door will teleport player to new area(next map).

	-There will be no ending for this game, after defeat the boss(osprey)
	or u can escape to exit, you will be teleport back to the first map, 
	but start again battle with current weapons that you have. 
	Couldnt it to be infrequence?

	-Suggested to play this maps with some gore mod, sound mod and so on.
	But if other Mod(.pk3) that having NPC file will make enemy show differently.
	They might no use the new weapons.

	-Sometimes you will see few shop guard, they will help u attack the enemy.
	But normally they easy get killed. Hostages also will be around anywhere,

	-The sixth map called JA's building, actually mean the main building is 
	import from the ""(uncomplete map) The environment and textures
	is my own edition. Moreover, "mp_beach" is from EaroCool's work which is 
	also not a released map, and i had turn it to SP map.


sof2-kin1.bsp		(mp_beach)		*EaroCool	
sof2-kin2.bsp		(RMS_titanic)		*Dustin
sof2-kin3.bsp		(rtw_mc_do)		*Marko
sof2-kin4.bsp		(HiSkool)		*CaSBoY
sof2-kin5.bsp		(helmsdeep)		*kit89
sof2-kin6.bsp		(JA's building)		*EaroCool
sof2-kin7.bsp		(Logowear)		*kit89

Reference for SinglePlayer Game maps:

PLACES\		WEAPONS\()=female					

Prague 		-Silver Talon,m3a1,uzi		-m67,F1
Colombia	-MP5,MSG, +rpg			-M84,m15
Finca		-MP5,AK74 			-MDN11,smohg
Liner		-m3a1,m590			-ANM,L2A2
Hong Kong	-uzi,AK74(talon)		-f1,m15
Kamchatka	-uzi,AK74			-M67,M84
Indoor snow	-551,M4				-MDN11,ANM14
Airt+Hos	-M4,551, +mm1			-L2A2,Smohg
Shop		-OICW,M60(MP5)			-mdn

 Map Known Bugs:

 	-Some models is black with no texture.
	-GtkRadiant detect the some error, but the maps still can run.
	-If there you find more bugs please let me know. 
	-Sorry for bad broken english...


	Paste the PK3 files into your base folder,in game type "map sof2-kin1" enter! 
	(example: C:\Program Files\Soldier of Fortune II - Double Helix GOLD\base)

*Special Thanks* 
For the great work they do for the community
ReadMe template created by [email protected]

* Permissions*

All original and composed textures or assets in this level remain property of 
the sources respective owners.

You MAY distribute this ZIP,PK3 in any not-for-profit electronic format (BBS, Internet,
CD, etc) as long as you contact me first, 
and include all files, including this readme, intact in
 the original archive.

* Warning - Must Read and Understand Before Use*

The author of this file accepts no responsibility for damage to data, 
or physical damage
to hardware, caused by the appropriate or inappropriate use of this file. It is deemed 
that users who 
run this file, automatically are considered as having read and understood 
this liability clause before using the said file.

* Free to give any comment*

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